// 半透明的实现//int CDlg::OnCreate(LPCREATESTRUCT lpCreateStruct)//{// if (CDialog::OnCreate(lpCreateStruct) == -1)// return -1;// ===============================================================// /*SetWindowLong(this->GetSafeHwnd(),GWL_EXSTYLE,GetWindowLong(this->GetSafeHwnd(),GWL_EXSTYLE)^1000000);// HINSTANCE hInst= LoadLibraryA("User32.dll");// // if(hInst)// {// typedef BOOL (WINAPI *MYFUNC)(HWND,COLORREF,BYTE,DWORD);//// MYFUNC fun=NULL;// fun=(MYFUNC)GetProcAddress(hInst,"SetLayeredWindowAttributes");// if(fun) fun(this->GetSafeHwnd(),0,158,2);// FreeLibrary(hInst);// }*/// //===============================================================// return 0;//}