使用IPicture的OLE实现读取和显示BMP,GIF,JPG,ICO,EMF,WMF图像

    技术2022-05-11  97

    作者的话:GDI+看起来是更好的解决方案,但是IPicture的OLE实现更简单。

    问题的起源

    很久以来,我都被一个问题困扰。关于程序中显示图像的问题,我在网络上搜索了很长时间,找到了无数的解决方案,比如分析文件格式,直接读取文件的;用控件的(柯达的ImgEdit控件);以及不知道内部实现方法的库(ImageLoad)。而我找到的方法大都不容易使用,特别是那些直接按位读取图像的。很多时候我不得不为每种文件格式写一段代码。

    目前我的解决方案

    在使用了多种图形显示方案之后,我决定使用微软提供的IPicture的OLE实现来显示图像。由于MFC的CPictureHolder类是这个实现的一个封装,而且自带了从图像句柄读入图形的功能,所以我的工作以CPictureHolder类为基础。要是你不喜欢MFC的话,你可以把CPictureHolder类的代码从MFC的源代码里面分离出来单独使用。

    CPictureHolder类的设计目的是实现ActiveX控件的Picture属性,允许用户在控件中显示图像。作为默认的Picture属性,开发者可以指定一个位图(Bitmap),图标(Icon),或者图元文件(Metafile)来显示。虽然微软的文档中并未说明支持JPEG格式的图像,但是经过我的测试,在Windows98以上,以及Windows2000中,它实际上是支持JPEG格式的,根据微软的文档,支持的图像格式有BMP,DIB,WMF,ICO。笔者并未测试其他图像格式是否被支持,例如PNG、GIF、PCX等等,有兴趣的读者可以去自己测试一下。(据111222的文档http://www.csdn.net/develop/read_article.asp?id=10632,也支持GIF格式)

    由于CPictureHolder类并未实现从文件/资源/内存读入图像,使用起来很不方便,所以我扩展了这个类以支持上述功能。部分工作基于Dr. Yovav Gad, (Sources@SuperMain.com ,www.SuperMain.com)和http://www.thecodeproject.com/bitmap/cpicture.asp的代码。

    要使用CPictureHolder类,必须先包含afxctl.h

    源代码

    #include <afxctl.h>class CPicture:public CPictureHolder{public: BOOL Load(CString sFilePathName);//从文件读取图像 BOOL Load(HINSTANCE hInstance,LPCTSTR lpszResourceName, LPCSTR ResourceType);//从资源读取图像 BOOL LoadPictureData(BYTE* pBuffer, int nSize);//从内存读取图像 BOOL SaveAsBitmap(CString sFilePathName);//写入到BMP文件 void Render(CDC* pDC, LPRECT pDrawRect/*目标矩形,单位是逻辑坐标单位*/, LPRECT

    pSrcRect=NULL/*来源矩形,单位是0.01毫米,如果为空,则拉伸整个图像到目标矩形*/,LPCRECT prcWBounds=NULL/*图元文件专用,绑定矩形*/);//在给定的DC上画图, CPicture(); virtual ~CPicture(); void  UnloadPicture();//释放图像,作用同CPictureHolder::~CPictureHolder()public: LONG      get_Height(); // 以0.01毫米为单位的图像高度 LONG      get_Width();  // 以0.01毫米为单位的图像宽度};

    //-----------------------------------------------------------------------------// Does:   Free The Allocated Memory That Holdes The IPicture Interface Data// ~~~~    And Clear Picture Information//// Note:   This Might Also Be Useful If U Only Need To Show The Picture Once// ~~~~~   Or If U Copy The Picture To The Device Context, So It Can Still//         Remain On Screen - But IPicture Data Is Not Needed No More////-----------------------------------------------------------------------------void CPicture::UnloadPicture()//============================================================================={ if(m_pPict != NULL){  m_pPict->Release();  m_pPict = NULL; }}//-----------------------------------------------------------------------------// Does:   Open a Resource And Load It Into IPicture (Interface)// ~~~~    (.BMP .DIB .EMF .GIF .ICO .JPG .WMF)//// Note:   When Adding a Bitmap Resource It Would Automatically Show On "Bitmap"// ~~~~    This NOT Good Coz We Need To Load It From a Custom Resource "BMP"//         To Add a Custom Rresource: Import Resource -> Open As -> Custom//         (Both .BMP And .DIB Should Be Found Under "BMP")//// InPut:  ResourceName - As a UINT Defined (Example: IDR_PICTURE_RESOURCE)// ~~~~~   ResourceType - Type Name (Example: "JPG")//// OutPut: TRUE If Succeeded...// ~~~~~~//-----------------------------------------------------------------------------BOOL CPicture::Load(HINSTANCE hInstance,LPCTSTR lpszResourceName, LPCSTR ResourceType)//============================================================================={ HGLOBAL  hGlobal = NULL; HRSRC  hSource = NULL; LPVOID  lpVoid  = NULL; int   nSize   = 0; BOOL  bResult=FALSE; if(m_pPict != NULL) UnloadPicture(); // Important - Avoid Leaks...

     hSource = FindResource(hInstance, lpszResourceName, ResourceType);

     if(hSource == NULL)  {  HWND hWnd = AfxGetApp()->GetMainWnd()->m_hWnd;  MessageBoxEx(hWnd, "FindResource() Failed/t", ERROR_TITLE, MB_OK | MB_ICONSTOP, LANG_ENGLISH);  return(FALSE);  }

     hGlobal = LoadResource(hInstance, hSource); if(hGlobal == NULL)  {  HWND hWnd = AfxGetApp()->GetMainWnd()->m_hWnd;  MessageBoxEx(hWnd, "LoadResource() Failed/t", ERROR_TITLE, MB_OK | MB_ICONSTOP, LANG_ENGLISH);  return(FALSE);  }

     lpVoid = LockResource(hGlobal); if(lpVoid == NULL)  {  HWND hWnd = AfxGetApp()->GetMainWnd()->m_hWnd;  MessageBoxEx(hWnd, "LockResource() Failed/t", ERROR_TITLE, MB_OK | MB_ICONSTOP, LANG_ENGLISH);  return(FALSE);  }

     nSize = (UINT)SizeofResource(hInstance, hSource); if(LoadPictureData((BYTE*)hGlobal, nSize)) bResult = TRUE;

     UnlockResource(hGlobal); // 16Bit Windows Needs This FreeResource(hGlobal); // 16Bit Windows Needs This (32Bit - Automatic Release) return(bResult);}

    //-----------------------------------------------------------------------------// Does:   Open a File And Load It Into IPicture (Interface)// ~~~~    (.BMP .DIB .EMF .GIF .ICO .JPG .WMF)//// InPut:  sFilePathName - Path And FileName Target To Save// ~~~~~   //// OutPut: TRUE If Succeeded...// ~~~~~~//-----------------------------------------------------------------------------BOOL CPicture::Load(CString sFilePathName)//============================================================================={ if(!PathFileExists(sFilePathName))return FALSE; BOOL bResult = FALSE; CFile PictureFile; CFileException e; int nSize = 0;

     if(m_pPict != NULL) UnloadPicture(); // Important - Avoid Leaks...

     if(PictureFile.Open(sFilePathName, CFile::modeRead | CFile::typeBinary, &e))  {  nSize = PictureFile.GetLength();  BYTE* pBuffer = new BYTE[nSize];   if(PictureFile.Read(pBuffer, nSize) > 0)   {   if(LoadPictureData(pBuffer, nSize)) bResult = TRUE;   }

      PictureFile.Close();  delete [] pBuffer;  } else // Open Failed...  {  TCHAR szCause[255];  e.GetErrorMessage(szCause, 255, NULL);  HWND hWnd = AfxGetApp()->GetMainWnd()->m_hWnd;  MessageBoxEx(hWnd, szCause, ERROR_TITLE, MB_OK | MB_ICONSTOP, LANG_ENGLISH);  bResult = FALSE;  } return(bResult);}

    //-----------------------------------------------------------------------------// Does:   Read The Picture Data From a Source (File / Resource)// ~~~~    And Load It Into The Current IPicture Object In Use//// InPut:  Buffer Of Data Source (File / Resource) And Its Size// ~~~~~   //// OutPut: Feed The IPicture Object With The Picture Data// ~~~~~~  (Use Draw Functions To Show It On a Device Context)//         TRUE If Succeeded...//-----------------------------------------------------------------------------BOOL CPicture::LoadPictureData(BYTE *pBuffer, int nSize)//============================================================================={ BOOL bResult = FALSE; HGLOBAL hGlobal = GlobalAlloc(GMEM_MOVEABLE, nSize);

     if(hGlobal == NULL)  {  HWND hWnd = AfxGetApp()->GetMainWnd()->m_hWnd;  MessageBoxEx(hWnd, "Can not allocate enough memory/t", ERROR_TITLE, MB_OK | MB_ICONSTOP, LANG_ENGLISH);  return(FALSE);  }

     void* pData = GlobalLock(hGlobal); memcpy(pData, pBuffer, nSize); GlobalUnlock(hGlobal);

     IStream* pStream = NULL;

     if(CreateStreamOnHGlobal(hGlobal, TRUE, &pStream) == S_OK)  {  HRESULT hr;  if((hr = OleLoadPicture(pStream, nSize, FALSE, IID_IPicture, (LPVOID *)&m_pPict)) == E_NOINTERFACE)   {   HWND hWnd = AfxGetApp()->GetMainWnd()->m_hWnd;   MessageBoxEx(hWnd, "IPicture interface is not supported/t", ERROR_TITLE, MB_OK | MB_ICONSTOP, LANG_ENGLISH);   return(FALSE);   }  else // S_OK   {   pStream->Release();   pStream = NULL;   bResult = TRUE;      }  }

     FreeResource(hGlobal); // 16Bit Windows Needs This (32Bit - Automatic Release)

     return(bResult);}

    //-----------------------------------------------------------------------------// Does:   Draw The Loaded Picture Direct To The Client DC// ~~~~//// Note:   Bigger OR Smaller Dimentions Than The Original Picture Size// ~~~~    Will Draw The Picture Streached To Its New Given NEW Dimentions...//// InPut:  pDC - Given DC To Draw On// ~~~~~   pSrcRect- Dimentions Of The Picture To Draw From(As a Rectangle)//   DrawRect - Dimentions Of The Picture To Draw To(As a Rectangle)// OutPut: TRUE If Succeeded...// ~~~~~~//-----------------------------------------------------------------------------//=============================================================================

    void CPicture::Render(CDC* pDC, LPRECT pDrawRect, LPRECT pSrcRect/*=NULL*/,LPCRECT prcWBounds/*=NULL*/){    if (pDC == NULL || m_pPict == NULL) return ;     CRect recrDest(pDrawRect);

        long Width  = 0;    long Height = 0;    m_pPict->get_Width(&Width);    m_pPict->get_Height(&Height);

     CRect SrcRect(0,0,Width,Height);

     if(pSrcRect){  SrcRect=*pSrcRect; } CRect DrawRect(pDrawRect);    HRESULT hrP = NULL;

        hrP = m_pPict->Render(pDC->m_hDC,                      DrawRect.left,                  // Left                      DrawRect.top,                   // Top                      DrawRect.Width(), // Right                      DrawRect.Height(), // Bottom                      SrcRect.left,                      SrcRect.top,                      SrcRect.Width(),                      SrcRect.Height(),                      prcWBounds);

        if (SUCCEEDED(hrP)) return; AfxThrowMemoryException();    return;}//-----------------------------------------------------------------------------// Does:   Saves The Picture That Is Stored In The IPicture Object As a Bitmap// ~~~~    (Converts From Any Known Picture Type To a Bitmap / Icon File)//// InPut:  sFilePathName - Path And FileName Target To Save// ~~~~~//// OutPut: TRUE If Succeeded...// ~~~~~~//-----------------------------------------------------------------------------BOOL CPicture::SaveAsBitmap(CString sFilePathName)//============================================================================={ BOOL bResult = FALSE; ILockBytes *Buffer = 0; IStorage   *pStorage = 0; IStream    *FileStream = 0; BYTE    *BufferBytes; STATSTG  BytesStatistics; DWORD  OutData; long  OutStream; CFile  BitmapFile; CFileException e; double  SkipFloat = 0; DWORD  ByteSkip = 0; _ULARGE_INTEGER RealData;

     CreateILockBytesOnHGlobal(NULL, TRUE, &Buffer); // Create ILockBytes Buffer

     HRESULT hr = ::StgCreateDocfileOnILockBytes(Buffer,     STGM_SHARE_EXCLUSIVE | STGM_CREATE | STGM_READWRITE, 0, &pStorage);

     hr = pStorage->CreateStream(L"PICTURE",   STGM_SHARE_EXCLUSIVE | STGM_CREATE | STGM_READWRITE, 0, 0, &FileStream);

     m_pPict->SaveAsFile(FileStream, TRUE, &OutStream); // Copy Data Stream FileStream->Release(); pStorage->Release(); Buffer->Flush();

     // Get Statistics For Final Size Of Byte Array Buffer->Stat(&BytesStatistics, STATFLAG_NONAME);

     // Cut UnNeeded Data Coming From SaveAsFile() (Leave Only "Pure" Picture Data) SkipFloat = (double(OutStream) / 512); // Must Be In a 512 Blocks... if(SkipFloat > DWORD(SkipFloat)) ByteSkip = (DWORD)SkipFloat + 1; else ByteSkip = (DWORD)SkipFloat; ByteSkip = ByteSkip * 512; // Must Be In a 512 Blocks...  // Find Difference Between The Two Values ByteSkip = (DWORD)(BytesStatistics.cbSize.QuadPart - ByteSkip);

     // Allocate Only The "Pure" Picture Data RealData.LowPart = 0; RealData.HighPart = 0; RealData.QuadPart = ByteSkip; BufferBytes = (BYTE*)malloc(OutStream); if(BufferBytes == NULL)  {  Buffer->Release();  HWND hWnd = AfxGetApp()->GetMainWnd()->m_hWnd;  MessageBoxEx(hWnd, "Can not allocate enough memory/t", ERROR_TITLE, MB_OK | MB_ICONSTOP, LANG_ENGLISH);  }

     Buffer->ReadAt(RealData, BufferBytes, OutStream, &OutData);

     if(BitmapFile.Open(sFilePathName, CFile::typeBinary | CFile::modeCreate | CFile::modeWrite, &e))  {  BitmapFile.Write(BufferBytes, OutData);  BitmapFile.Close();  bResult = TRUE;  } else // Write File Failed...  {  TCHAR szCause[255];  e.GetErrorMessage(szCause, 255, NULL);  HWND hWnd = AfxGetApp()->GetMainWnd()->m_hWnd;  MessageBoxEx(hWnd, szCause, ERROR_TITLE, MB_OK | MB_ICONSTOP, LANG_ENGLISH);  bResult = FALSE;  }  Buffer->Release(); free(BufferBytes);

     return(bResult);}

    LONG      CPicture::get_Height(){ LONG     nHeight = 0;

     if (m_pPict != NULL) {  m_pPict->get_Height(&nHeight); }

     return nHeight;}LONG      CPicture::get_Width(){ LONG     nWidth = 0;

     if (m_pPict != NULL) {  m_pPict->get_Width(&nWidth); }

     return nWidth;

    }


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