IO重叠结构服务器代码

    技术2022-05-11  65

     // server.cpp : Defines the class behaviors for the application.//

    #include "stdafx.h"#include "winsock2.h"#include "server.h"#include "serverDlg.h"

    #ifdef _DEBUG#define new DEBUG_NEW#undef THIS_FILEstatic char THIS_FILE[] = __FILE__;#endif

    /// CServerApp

    BEGIN_MESSAGE_MAP(CServerApp, CWinApp) //{{AFX_MSG_MAP(CServerApp)  // NOTE - the ClassWizard will add and remove mapping macros here.  //    DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp)END_MESSAGE_MAP()

    /// CServerApp construction

    CServerApp::CServerApp(){ // TODO: add construction code here, // Place all significant initialization in InitInstance}

    /// The one and only CServerApp object

    CServerApp theApp;

    /// CServerApp initialization

    BOOL CServerApp::InitInstance(){ AfxEnableControlContainer();

     // Standard initialization // If you are not using these features and wish to reduce the size //  of your final executable, you should remove from the following //  the specific initialization routines you do not need.

    #ifdef _AFXDLL Enable3dControls();   // Call this when using MFC in a shared DLL#else Enable3dControlsStatic(); // Call this when linking to MFC statically#endif

     CServerDlg dlg; m_pMainWnd = &dlg; int nResponse = dlg.DoModal(); if (nResponse == IDOK) {  // TODO: Place code here to handle when the dialog is  //  dismissed with OK } else if (nResponse == IDCANCEL) {  // TODO: Place code here to handle when the dialog is  //  dismissed with Cancel }

     // Since the dialog has been closed, return FALSE so that we exit the //  application, rather than start the application's message pump. return FALSE;}


    // server.h : main header file for the SERVER application //

    #if !defined(AFX_SERVER_H__3D0F92B0_603A_4906_B31F_770FB2AF3BF9__INCLUDED_)#define AFX_SERVER_H__3D0F92B0_603A_4906_B31F_770FB2AF3BF9__INCLUDED_

    #if _MSC_VER > 1000#pragma once#endif // _MSC_VER > 1000

    #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH#endif

    #include "resource.h"  // main symbols

    /// CServerApp:// See server.cpp for the implementation of this class//

    class CServerApp : public CWinApp{public: CServerApp(); int num;// Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CServerApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL

    // Implementation

     //{{AFX_MSG(CServerApp)  // NOTE - the ClassWizard will add and remove member functions here.  //    DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP()};

    /

    //{{AFX_INSERT_LOCATION}}// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

    #endif // !defined(AFX_SERVER_H__3D0F92B0_603A_4906_B31F_770FB2AF3BF9__INCLUDED_)


    // serverDlg.cpp : implementation file//

    #include "stdafx.h"#include "iostream"#include "winsock2.h"#include "mswsock.h"#include "server.h"#include "serverDlg.h"

    #ifdef _DEBUG#define new DEBUG_NEW#undef THIS_FILEstatic char THIS_FILE[] = __FILE__;#endif

    /// CAboutDlg dialog used for App AboutUINT LStreadproc(LPVOID lpParam); //监听线程UINT AStreadproc(LPVOID lParam); //接收线程class CAboutDlg : public CDialog{public: CAboutDlg();

    // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA

     // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support //}}AFX_VIRTUAL

    // Implementationprotected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP()};

    CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD){ //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT}

    void CAboutDlg::DoDataExchange(CDataExchange* pDX){ CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP}

    BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg)  // No message handlers //}}AFX_MSG_MAPEND_MESSAGE_MAP()

    /// CServerDlg dialog

    CServerDlg::CServerDlg(CWnd* pParent /*=NULL*/) : CDialog(CServerDlg::IDD, pParent){ //{{AFX_DATA_INIT(CServerDlg) //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);}

    void CServerDlg::DoDataExchange(CDataExchange* pDX){ CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CServerDlg) //}}AFX_DATA_MAP}

    BEGIN_MESSAGE_MAP(CServerDlg, CDialog) //{{AFX_MSG_MAP(CServerDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_WM_CLOSE() //}}AFX_MSG_MAPEND_MESSAGE_MAP()

    /// CServerDlg message handlers

    BOOL CServerDlg::OnInitDialog(){ CDialog::OnInitDialog();

     // Add "About..." menu item to system menu.

     // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000);

     CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) {  CString strAboutMenu;  strAboutMenu.LoadString(IDS_ABOUTBOX);  if (!strAboutMenu.IsEmpty())  {   pSysMenu->AppendMenu(MF_SEPARATOR);   pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);  } }

     // Set the icon for this dialog.  The framework does this automatically //  when the application's main window is not a dialog SetIcon(m_hIcon, TRUE);   // Set big icon SetIcon(m_hIcon, FALSE);  // Set small icon LSeventnum=0; //监听事件总数 ASeventnum=0; //接收事件总数 recvnums=0; //接收的数据大小 ZeroMemory(&ASoverlapped,sizeof(WSAOVERLAPPED)); // TODO: Add extra initialization here WSADATA wsadata; WSAStartup(MAKEWORD(2,2),&wsadata); listensock=WSASocket(AF_INET,SOCK_STREAM,0,NULL,0,WSA_FLAG_OVERLAPPED); acceptsock=WSASocket(AF_INET,SOCK_STREAM,0,NULL,0,WSA_FLAG_OVERLAPPED); SOCKADDR_IN sockaddr; sockaddr.sin_family=AF_INET; sockaddr.sin_addr.s_addr=htonl(ADDR_ANY); sockaddr.sin_port=htons(8589); bind(listensock,(PSOCKADDR)&sockaddr,sizeof(sockaddr)); listen(listensock,1); if (WSAGetLastError()!=0) {   AfxMessageBox("SOCKET初始化失败!");  SendMessage(WM_CLOSE,0,0); } LSeventarray[LSeventnum]=WSACreateEvent(); ZeroMemory(&LSoverlapped,sizeof(WSAOVERLAPPED)); LSoverlapped.hEvent=LSeventarray[LSeventnum]; //负责监听的事件 LSeventnum++; AcceptEx(listensock,acceptsock,(PVOID)&LSbuffer,0,32,32,NULL,&LSoverlapped); if (WSAGetLastError()!=997) {  AfxMessageBox("监听端口重叠操作失败");  SendMessage(WM_CLOSE,0,0); } AfxBeginThread(LStreadproc,NULL); return TRUE;  // return TRUE  unless you set the focus to a control}

    void CServerDlg::OnSysCommand(UINT nID, LPARAM lParam){ if ((nID & 0xFFF0) == IDM_ABOUTBOX) {  CAboutDlg dlgAbout;  dlgAbout.DoModal(); } else {  CDialog::OnSysCommand(nID, lParam); }}

    // If you add a minimize button to your dialog, you will need the code below//  to draw the icon.  For MFC applications using the document/view model,//  this is automatically done for you by the framework.

    void CServerDlg::OnPaint() { if (IsIconic()) {  CPaintDC dc(this); // device context for painting

      SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

      // Center icon in client rectangle  int cxIcon = GetSystemMetrics(SM_CXICON);  int cyIcon = GetSystemMetrics(SM_CYICON);  CRect rect;  GetClientRect(&rect);  int x = (rect.Width() - cxIcon + 1) / 2;  int y = (rect.Height() - cyIcon + 1) / 2;

      // Draw the icon  dc.DrawIcon(x, y, m_hIcon); } else {  CDialog::OnPaint(); }}

    // The system calls this to obtain the cursor to display while the user drags//  the minimized window.HCURSOR CServerDlg::OnQueryDragIcon(){ return (HCURSOR) m_hIcon;}UINT LStreadproc(LPVOID lpParam){ DWORD dindex; SOCKADDR_IN REaddr; int addrlen; CServerDlg *app=(CServerDlg*)AfxGetApp()->GetMainWnd(); //取得主窗口^_^想访问他的数据很久了 dindex=WSAWaitForMultipleEvents(app->LSeventnum,app->LSeventarray,FALSE,WSA_INFINITE,FALSE); dindex=dindex-WSA_WAIT_EVENT_0; //这才是真正的事件序号 WSAResetEvent(app->LSeventarray[dindex]);  accept(app->acceptsock,(PSOCKADDR)&REaddr,&addrlen);//还是这个函数拿来好用 LPCTSTR lpip=inet_ntoa(REaddr.sin_addr); //得到连接的IP地址 AfxBeginThread(AStreadproc,NULL); return 0;}UINT AStreadproc(LPVOID lParam){ int i; int len; char buffer[4096]; //数据缓冲 DWORD flags=0; CString filelen; CString filename; DWORD dindex; CString pathinfo; CString fileinfo; CServerDlg *app=(CServerDlg*)AfxGetApp()->GetMainWnd(); //多用GetLastError- -#防错是关键啊 ZeroMemory(buffer,4096); //初始化数据缓冲 app->wsabuf.buf=buffer; app->wsabuf.len=4096; app->ASeventarray[app->ASeventnum]=WSACreateEvent(); app->ASoverlapped.hEvent=app->ASeventarray[app->ASeventnum]; app->ASeventnum++; //接收的事件数目 char strdir[MAX_PATH]; char strpath[MAX_PATH]; BROWSEINFO bi={0}; bi.hwndOwner=app->GetSafeHwnd(); bi.pidlRoot=NULL; bi.lpszTitle="请选择你要保存的路径"; bi.ulFlags=BIF_RETURNONLYFSDIRS|BIF_EDITBOX; bi.pszDisplayName=strdir; LPITEMIDLIST pidl=SHBrowseForFolder(&bi); if (SHGetPathFromIDList(pidl,strpath)) {  pathinfo.Format("%s",strpath); } while (TRUE) {  WSARecv(app->acceptsock,&app->wsabuf,1,&app->recvnums,&flags,&app->ASoverlapped,NULL); //投递一个接收消息的重叠结构  dindex=WSAWaitForMultipleEvents(app->ASeventnum,app->ASeventarray,FALSE,WSA_INFINITE,FALSE);  dindex-=WSA_WAIT_EVENT_0;  WSAResetEvent(app->ASeventarray[dindex]);  DWORD Drecvnum;  DWORD Dresult;  WSAGetOverlappedResult(app->acceptsock,&app->ASoverlapped,&Drecvnum,FALSE,&Dresult);  if (Drecvnum==0)  {   AfxMessageBox("端口关闭");   SendMessage(app->m_hWnd,WM_CLOSE,0,0);  }  CString str;  str.Format("%s",buffer);  i=str.Find("|",0);  if (str.GetLength()<=0||i==-1)  {   AfxMessageBox("文件发送格式有误");   SendMessage(app->m_hWnd,WM_CLOSE,0,0);  }  filename=str.Left(i);  filelen=str.Right(str.GetLength()-i-1);  len=atoi(filelen);  fileinfo=pathinfo+"//"+filename;  CFile file;   file.Open(fileinfo,CFile::modeReadWrite|CFile::modeCreate);  WSARecv(app->acceptsock,&app->wsabuf,1,&app->recvnums,&flags,&app->ASoverlapped,NULL);  while (TRUE)  {  dindex=WSAWaitForMultipleEvents(app->ASeventnum,app->ASeventarray,FALSE,WSA_INFINITE,FALSE);  dindex=dindex-WSA_WAIT_EVENT_0; //真正的事件序列  WSAResetEvent(app->ASeventarray[dindex]); //将事件重置一下留待下一次使用  WSAGetOverlappedResult(app->acceptsock,&app->ASoverlapped,&Drecvnum,FALSE,&Dresult); //- -#这个函数主要是用来取回发送数据大小的  len-=Drecvnum;  file.Write(buffer,Drecvnum);  if (!len)  {   file.Close();   send(app->acceptsock,"next",5,0);   break;  }  WSARecv(app->acceptsock,&app->wsabuf,1,&app->recvnums,&flags,&app->ASoverlapped,NULL);  } } return 0;}

    void CServerDlg::OnClose() { // TODO: Add your message handler code here and/or call default closesocket(listensock); closesocket(acceptsock); //WSACloseEvent(LSeventarray[0]); CDialog::OnClose();}


    // serverDlg.h : header file//

    #if !defined(AFX_SERVERDLG_H__68D1EBF0_3F75_4D7C_853B_E8DBAFF91C3A__INCLUDED_)#define AFX_SERVERDLG_H__68D1EBF0_3F75_4D7C_853B_E8DBAFF91C3A__INCLUDED_

    #if _MSC_VER > 1000#pragma once#endif // _MSC_VER > 1000

    /// CServerDlg dialog

    class CServerDlg : public CDialog{// Constructionpublic: CServerDlg(CWnd* pParent = NULL); // standard constructor WSAEVENT LSeventarray[WSA_MAXIMUM_WAIT_EVENTS]; //监听消息数组 WSAEVENT ASeventarray[WSA_MAXIMUM_WAIT_EVENTS]; //接受消息数组 DWORD LSeventnum; DWORD ASeventnum; WSABUF wsabuf;//重叠模式下的数据缓冲 SOCKET acceptsock; SOCKET listensock; WSAOVERLAPPED ASoverlapped; DWORD recvnums; //接收到的数据大小 WSAOVERLAPPED LSoverlapped; char LSbuffer[64]; //监听端口的数据缓冲// Dialog Data //{{AFX_DATA(CServerDlg) enum { IDD = IDD_SERVER_DIALOG }; //}}AFX_DATA

     // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CServerDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL

    // Implementationprotected: HICON m_hIcon;

     

     WSAOVERLAPPED Loverlapped;

     

     // Generated message map functions //{{AFX_MSG(CServerDlg) virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); afx_msg void OnClose(); //}}AFX_MSG DECLARE_MESSAGE_MAP()};

    //{{AFX_INSERT_LOCATION}}// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

    #endif // !defined(AFX_SERVERDLG_H__68D1EBF0_3F75_4D7C_853B_E8DBAFF91C3A__INCLUDED_)


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