使用IPicture接口读取和显示BMP,GIF,JPG,ICO,EMF,WMF图像

    技术2022-05-11  56

    使用IPicture接口读取和显示BMP,GIF,JPG,ICO,EMF,WMF图像

    http://www.tongyi.net/develop/C/1007434.html

    问题的起源

     

    很久以来,我都被一个问题困扰。关于程序中显示图像的问题,我在网络上搜索了很长时间,找到了无数的解决方案,比如分析文件格式,直接读取文件的; 用控件的(ImgEdit);以及不知道内部实现方法的库(ImageLoad)。而我找到的方法大都不容易使用,特别是那些直接按位读取图像的。很多时 候我不得不为每种文件格式写一段代码。

     

    目前我的解决方案

     

    在使用了多种图形显示方案之后,我决定使用微软提供的IPicture接口来显示图像。由于MFCCPictureHolder类是这个接口的一 个封装,而且自带了从图像句柄读入图形的功能,所以我的工作以CPictureHolder类为基础。要是你不喜欢MFC的话,你可以把 CPictureHolder类的代码从MFC的源代码里面分离出来单独使用。

     

    CPictureHolder类的设计目的是实现ActiveX控件的Picture属性,允许用户在控件中显示图像。作为默认的Picture属 性,开发者可以指定一个位图(Bitmap),图标(Icon),或者图元文件(Metafile)来显示。虽然微软的文档中并未说明支持JPEG格式的 图像,但是经过我的测试,在Windows98以上,以及Windows2000中,它实际上是支持JPEG格式的,根据微软的文档,支持的图像格式有 BMP,DIB,WMFICO。笔者并未测试其他图像格式是否被支持,例如PNGGIFPCX等等,有兴趣的读者可以去自己测试一下。( 111222的文档http://www.csdn.net/develop/read_article.asp?id=10632,也支持GIF格式)

     

    由于CPictureHolder类并未实现从文件/资源/内存读入图像,使用起来很不方便,所以我扩展了这个类以支持上述功能。部分工作基于Dr. Yovav Gad, Sources@SuperMain.com www.SuperMain.com)和http://www.thecodeproject.com/bitmap/cpicture.asp的代码。

     

    要使用CPictureHolder类,必须先包含afxctl.h

     

    源代码

     

    #include <afxctl.h> class CPicture:public CPictureHolder { public:  BOOL Load(CString sFilePathName);//从文件读取图像  BOOL Load(HINSTANCE hInstance,LPCTSTR lpszResourceName, LPCSTR ResourceType);//从资源读取图像  BOOL LoadPictureData(BYTE* pBuffer, int nSize);//从内存读取图像  BOOL SaveAsBitmap(CString sFilePathName);//写入到BMP文件  void Render(CDC* pDC, LPRECT pDrawRect/*目标矩形,单位是逻辑坐标单位*/, LPRECT

     

    pSrcRect=NULL/*来源矩形,单位是0.01毫米,如果为空,则拉伸整个图像到目标矩形*/,LPCRECT prcWBounds=NULL/*图元文件专用,绑定矩形*/);//在给定的DC上画图,  CPicture();  virtual ~CPicture();  void  UnloadPicture();//释放图像,作用同CPictureHolder::~CPictureHolder() public:  LONG      get_Height(); // 0.01毫米为单位的图像高度  LONG      get_Width();  // 0.01毫米为单位的图像宽度 };

     

    //----------------------------------------------------------------------------- // Does:   Free The Allocated Memory That Holdes The IPicture Interface Data // ~~~~    And Clear Picture Information // // Note:   This Might Also Be Useful If U Only Need To Show The Picture Once // ~~~~~   Or If U Copy The Picture To The Device Context, So It Can Still //         Remain On Screen - But IPicture Data Is Not Needed No More // //----------------------------------------------------------------------------- void CPicture::UnloadPicture() //============================================================================= {  if(m_pPict != NULL){   m_pPict->Release();   m_pPict = NULL;  } } //----------------------------------------------------------------------------- // Does:   Open a Resource And Load It Into IPicture (Interface) // ~~~~    (.BMP .DIB .EMF .GIF .ICO .JPG .WMF) // // Note:   When Adding a Bitmap Resource It Would Automatically Show On "Bitmap" // ~~~~    This NOT Good Coz We Need To Load It From a Custom Resource "BMP" //         To Add a Custom Rresource: Import Resource -> Open As -> Custom //         (Both .BMP And .DIB Should Be Found Under "BMP") // // InPut:  ResourceName - As a UINT Defined (Example: IDR_PICTURE_RESOURCE) // ~~~~~   ResourceType - Type Name (Example: "JPG") // // OutPut: TRUE If Succeeded... // ~~~~~~ //----------------------------------------------------------------------------- BOOL CPicture::Load(HINSTANCE hInstance,LPCTSTR lpszResourceName, LPCSTR ResourceType) //============================================================================= {  HGLOBAL  hGlobal = NULL;  HRSRC  hSource = NULL;  LPVOID  lpVoid  = NULL;  int   nSize   = 0;  BOOL  bResult=FALSE;  if(m_pPict != NULL) UnloadPicture(); // Important - Avoid Leaks...

     

     hSource = FindResource(hInstance, lpszResourceName, ResourceType);

     

     if(hSource == NULL)   {   HWND hWnd = AfxGetApp()->GetMainWnd()->m_hWnd;   MessageBoxEx(hWnd, "FindResource() Failed/t", ERROR_TITLE, MB_OK | MB_ICONSTOP, LANG_ENGLISH);   return(FALSE);   }

     

     hGlobal = LoadResource(hInstance, hSource);  if(hGlobal == NULL)   {   HWND hWnd = AfxGetApp()->GetMainWnd()->m_hWnd;   MessageBoxEx(hWnd, "LoadResource() Failed/t", ERROR_TITLE, MB_OK | MB_ICONSTOP, LANG_ENGLISH);   return(FALSE);   }

     

     lpVoid = LockResource(hGlobal);  if(lpVoid == NULL)   {   HWND hWnd = AfxGetApp()->GetMainWnd()->m_hWnd;   MessageBoxEx(hWnd, "LockResource() Failed/t", ERROR_TITLE, MB_OK | MB_ICONSTOP, LANG_ENGLISH);   return(FALSE);   }

     

     nSize = (UINT)SizeofResource(hInstance, hSource);  if(LoadPictureData((BYTE*)hGlobal, nSize)) bResult = TRUE;

     

     UnlockResource(hGlobal); // 16Bit Windows Needs This  FreeResource(hGlobal); // 16Bit Windows Needs This (32Bit - Automatic Release)  return(bResult); }

     

    //----------------------------------------------------------------------------- // Does:   Open a File And Load It Into IPicture (Interface) // ~~~~    (.BMP .DIB .EMF .GIF .ICO .JPG .WMF) // // InPut:  sFilePathName - Path And FileName Target To Save // ~~~~~   // // OutPut: TRUE If Succeeded... // ~~~~~~ //----------------------------------------------------------------------------- BOOL CPicture::Load(CString sFilePathName) //============================================================================= {  if(!PathFileExists(sFilePathName))return FALSE;  BOOL bResult = FALSE;  CFile PictureFile;  CFileException e;  int nSize = 0;

     

     if(m_pPict != NULL) UnloadPicture(); // Important - Avoid Leaks...

     

     if(PictureFile.Open(sFilePathName, CFile::modeRead | CFile::typeBinary, &e))   {   nSize = PictureFile.GetLength();   BYTE* pBuffer = new BYTE[nSize];     if(PictureFile.Read(pBuffer, nSize) > 0)    {    if(LoadPictureData(pBuffer, nSize)) bResult = TRUE;    }

     

      PictureFile.Close();   delete [] pBuffer;   }  else // Open Failed...   {   TCHAR szCause[255];   e.GetErrorMessage(szCause, 255, NULL);   HWND hWnd = AfxGetApp()->GetMainWnd()->m_hWnd;   MessageBoxEx(hWnd, szCause, ERROR_TITLE, MB_OK | MB_ICONSTOP, LANG_ENGLISH);   bResult = FALSE;   }  return(bResult); }

     

    //----------------------------------------------------------------------------- // Does:   Read The Picture Data From a Source (File / Resource) // ~~~~    And Load It Into The Current IPicture Object In Use // // InPut:  Buffer Of Data Source (File / Resource) And Its Size // ~~~~~   // // OutPut: Feed The IPicture Object With The Picture Data // ~~~~~~  (Use Draw Functions To Show It On a Device Context) //         TRUE If Succeeded... //----------------------------------------------------------------------------- BOOL CPicture::LoadPictureData(BYTE *pBuffer, int nSize) //============================================================================= {  BOOL bResult = FALSE;  HGLOBAL hGlobal = GlobalAlloc(GMEM_MOVEABLE, nSize);

     

     if(hGlobal == NULL)   {   HWND hWnd = AfxGetApp()->GetMainWnd()->m_hWnd;   MessageBoxEx(hWnd, "Can not allocate enough memory/t", ERROR_TITLE, MB_OK | MB_ICONSTOP, LANG_ENGLISH);   return(FALSE);   }

     

     void* pData = GlobalLock(hGlobal);  memcpy(pData, pBuffer, nSize);  GlobalUnlock(hGlobal);

     

     IStream* pStream = NULL;

     

     if(CreateStreamOnHGlobal(hGlobal, TRUE, &pStream) == S_OK)   {   HRESULT hr;   if((hr = OleLoadPicture(pStream, nSize, FALSE, IID_IPicture, (LPVOID *)&m_pPict)) == E_NOINTERFACE)    {    HWND hWnd = AfxGetApp()->GetMainWnd()->m_hWnd;    MessageBoxEx(hWnd, "IPicture interface is not supported/t", ERROR_TITLE, MB_OK | MB_ICONSTOP, LANG_ENGLISH);    return(FALSE);    }   else // S_OK    {    pStream->Release();    pStream = NULL;    bResult = TRUE;        }   }

     

     FreeResource(hGlobal); // 16Bit Windows Needs This (32Bit - Automatic Release)

     

     return(bResult); }

     

    //----------------------------------------------------------------------------- // Does:   Draw The Loaded Picture Direct To The Client DC // ~~~~ // // Note:   Bigger OR Smaller Dimentions Than The Original Picture Size // ~~~~    Will Draw The Picture Streached To Its New Given NEW Dimentions... // // InPut:  pDC - Given DC To Draw On // ~~~~~   pSrcRect- Dimentions Of The Picture To Draw From(As a Rectangle) //   DrawRect - Dimentions Of The Picture To Draw To(As a Rectangle) // OutPut: TRUE If Succeeded... // ~~~~~~ //----------------------------------------------------------------------------- //=============================================================================

     

    void CPicture::Render(CDC* pDC, LPRECT pDrawRect, LPRECT pSrcRect/*=NULL*/,LPCRECT prcWBounds/*=NULL*/) {     if (pDC == NULL || m_pPict == NULL) return ;      CRect recrDest(pDrawRect);

     

        long Width  = 0;     long Height = 0;     m_pPict->get_Width(&Width);     m_pPict->get_Height(&Height);

     

     CRect SrcRect(0,0,Width,Height);

     

     if(pSrcRect){   SrcRect=*pSrcRect;  }  CRect DrawRect(pDrawRect);     HRESULT hrP = NULL;

     

        hrP = m_pPict->Render(pDC->m_hDC,                       DrawRect.left,                  // Left                       DrawRect.top,                   // Top                       DrawRect.Width(), // Right                       DrawRect.Height(), // Bottom                       SrcRect.left,                       SrcRect.top,                       SrcRect.Width(),                       SrcRect.Height(),                       prcWBounds);

     

        if (SUCCEEDED(hrP)) return;  AfxThrowMemoryException();     return; }//----------------------------------------------------------------------------- // Does:   Saves The Picture That Is Stored In The IPicture Object As a Bitmap // ~~~~    (Converts From Any Known Picture Type To a Bitmap / Icon File) // // InPut:  sFilePathName - Path And FileName Target To Save // ~~~~~ // // OutPut: TRUE If Succeeded... // ~~~~~~ //----------------------------------------------------------------------------- BOOL CPicture::SaveAsBitmap(CString sFilePathName) //============================================================================= {  BOOL bResult = FALSE;  ILockBytes *Buffer = 0;  IStorage   *pStorage = 0;  IStream    *FileStream = 0;  BYTE    *BufferBytes;  STATSTG  BytesStatistics;  DWORD  OutData;  long  OutStream;  CFile  BitmapFile; CFileException e;  double  SkipFloat = 0;  DWORD  ByteSkip = 0;  _ULARGE_INTEGER RealData;

     

     CreateILockBytesOnHGlobal(NULL, TRUE, &Buffer); // Create ILockBytes Buffer

     

     HRESULT hr = ::StgCreateDocfileOnILockBytes(Buffer,      STGM_SHARE_EXCLUSIVE | STGM_CREATE | STGM_READWRITE, 0, &pStorage);

     

     hr = pStorage->CreateStream(L"PICTURE",    STGM_SHARE_EXCLUSIVE | STGM_CREATE | STGM_READWRITE, 0, 0, &FileStream);

     

     m_pPict->SaveAsFile(FileStream, TRUE, &OutStream); // Copy Data Stream  FileStream->Release();  pStorage->Release();  Buffer->Flush();

     

     // Get Statistics For Final Size Of Byte Array  Buffer->Stat(&BytesStatistics, STATFLAG_NONAME);

     

     // Cut UnNeeded Data Coming From SaveAsFile() (Leave Only "Pure" Picture Data)  SkipFloat = (double(OutStream) / 512); // Must Be In a 512 Blocks...  if(SkipFloat > DWORD(SkipFloat)) ByteSkip = (DWORD)SkipFloat + 1;  else ByteSkip = (DWORD)SkipFloat;  ByteSkip = ByteSkip * 512; // Must Be In a 512 Blocks...    // Find Difference Between The Two Values  ByteSkip = (DWORD)(BytesStatistics.cbSize.QuadPart - ByteSkip);

     

     // Allocate Only The "Pure" Picture Data  RealData.LowPart = 0;  RealData.HighPart = 0;  RealData.QuadPart = ByteSkip;  BufferBytes = (BYTE*)malloc(OutStream);  if(BufferBytes == NULL)   {   Buffer->Release();   HWND hWnd = AfxGetApp()->GetMainWnd()->m_hWnd;   MessageBoxEx(hWnd, "Can not allocate enough memory/t", ERROR_TITLE, MB_OK | MB_ICONSTOP, LANG_ENGLISH);   }

     

     Buffer->ReadAt(RealData, BufferBytes, OutStream, &OutData);

     

     if(BitmapFile.Open(sFilePathName, CFile::typeBinary | CFile::modeCreate | CFile::modeWrite, &e))   {   BitmapFile.Write(BufferBytes, OutData);   BitmapFile.Close();   bResult = TRUE;   }  else // Write File Failed...   {   TCHAR szCause[255];   e.GetErrorMessage(szCause, 255, NULL);   HWND hWnd = AfxGetApp()->GetMainWnd()->m_hWnd;   MessageBoxEx(hWnd, szCause, ERROR_TITLE, MB_OK | MB_ICONSTOP, LANG_ENGLISH);   bResult = FALSE;   }    Buffer->Release();  free(BufferBytes);

     

     return(bResult); }

     

    LONG      CPicture::get_Height() {  LONG     nHeight = 0;

     

     if (m_pPict != NULL)  {   m_pPict->get_Height(&nHeight);  }

     

     return nHeight; } LONG      CPicture::get_Width() {  LONG     nWidth = 0;

     

     if (m_pPict != NULL)  {   m_pPict->get_Width(&nWidth);  }

     

     return nWidth;

     

    }

     

    最新回复(0)