myappdlg.cpp

    技术2022-05-20  37

    // MyAppDlg.cpp : implementation file//

    #include "stdafx.h"#include "MyApp.h"#include "MyAppDlg.h"

    #ifdef _DEBUG#define new DEBUG_NEW#undef THIS_FILEstatic char THIS_FILE[] = __FILE__;#endif

    /// CAboutDlg dialog used for App About

    class CAboutDlg : public CDialog{public: CAboutDlg();

    // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA

     // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support //}}AFX_VIRTUAL

    // Implementationprotected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP()};

    CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD){ //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT}

    void CAboutDlg::DoDataExchange(CDataExchange* pDX){ CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP}

    BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg)  // No message handlers //}}AFX_MSG_MAPEND_MESSAGE_MAP()

    /// CMyAppDlg dialog

    CMyAppDlg::CMyAppDlg(CWnd* pParent /*=NULL*/) : CDialog(CMyAppDlg::IDD, pParent){ //{{AFX_DATA_INIT(CMyAppDlg)  // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);}

    void CMyAppDlg::DoDataExchange(CDataExchange* pDX){ CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CMyAppDlg) DDX_Control(pDX, IDC_MYTAB, m_tab); //}}AFX_DATA_MAP}

    BEGIN_MESSAGE_MAP(CMyAppDlg, CDialog) //{{AFX_MSG_MAP(CMyAppDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() //}}AFX_MSG_MAPEND_MESSAGE_MAP()

    /// CMyAppDlg message handlers

    BOOL CMyAppDlg::OnInitDialog(){ CDialog::OnInitDialog();

     // Add "About..." menu item to system menu.

     // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000);

     CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) {  CString strAboutMenu;  strAboutMenu.LoadString(IDS_ABOUTBOX);  if (!strAboutMenu.IsEmpty())  {   pSysMenu->AppendMenu(MF_SEPARATOR);   pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);  } }

     // Set the icon for this dialog.  The framework does this automatically //  when the application's main window is not a dialog SetIcon(m_hIcon, TRUE);   // Set big icon SetIcon(m_hIcon, FALSE);  // Set small icon  // TODO: Add extra initialization here m_tab.InsertItem(0,"数据接收"); m_tab.InsertItem(1,"拓扑结构"); m_tab.InsertItem(2,"数据曲线"); m_tab.InsertItem(3,"数据显示");

        DataRec* datarec = new DataRec(); m_tab.datarec = datarec; datarec->Create(IDD_DIALOG1,&m_tab);

     Topology* topology = new Topology(); m_tab.topology = topology; topology->Create(IDD_DIALOG2,&m_tab);

     Picture* picture = new Picture(); m_tab.picture = picture; picture->Create(IDD_DIALOG3,&m_tab);

     CLiset* mylist = new CLiset(); m_tab.mylist = mylist; mylist->Create(IDD_DIALOG5,&m_tab);

     CRect rect; m_tab.GetClientRect(rect); rect.InflateRect(-1,-30,-2,-2); datarec->MoveWindow(rect); datarec->ShowWindow(SW_SHOW);

     return TRUE;  // return TRUE  unless you set the focus to a control}

    void CMyAppDlg::OnSysCommand(UINT nID, LPARAM lParam){ if ((nID & 0xFFF0) == IDM_ABOUTBOX) {  CAboutDlg dlgAbout;  dlgAbout.DoModal(); } else {  CDialog::OnSysCommand(nID, lParam); }}

    // If you add a minimize button to your dialog, you will need the code below//  to draw the icon.  For MFC applications using the document/view model,//  this is automatically done for you by the framework.

    void CMyAppDlg::OnPaint() { if (IsIconic()) {  CPaintDC dc(this); // device context for painting

      SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

      // Center icon in client rectangle  int cxIcon = GetSystemMetrics(SM_CXICON);  int cyIcon = GetSystemMetrics(SM_CYICON);  CRect rect;  GetClientRect(&rect);  int x = (rect.Width() - cxIcon + 1) / 2;  int y = (rect.Height() - cyIcon + 1) / 2;

      // Draw the icon  dc.DrawIcon(x, y, m_hIcon); } else {  CDialog::OnPaint(); }}

    // The system calls this to obtain the cursor to display while the user drags//  the minimized window.HCURSOR CMyAppDlg::OnQueryDragIcon(){ return (HCURSOR) m_hIcon;}


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