// MyApp.h : main header file for the MYAPP application//
#if !defined(AFX_MYAPP_H__45D42E7F_751E_485F_8D3A_51DE6831E3DA__INCLUDED_)#define AFX_MYAPP_H__45D42E7F_751E_485F_8D3A_51DE6831E3DA__INCLUDED_
#if _MSC_VER > 1000#pragma once#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH#endif
#include "resource.h" // main symbols
/// CMyAppApp:// See MyApp.cpp for the implementation of this class//
class CMyAppApp : public CWinApp{public: CMyAppApp();
// Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMyAppApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CMyAppApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP()};
/
//{{AFX_INSERT_LOCATION}}// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYAPP_H__45D42E7F_751E_485F_8D3A_51DE6831E3DA__INCLUDED_)