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    技术2022-05-20  51

    // My_Button.cpp : implementation file//

    #include "stdafx.h"#include "myapp.h"#include "My_Button.h"

    #ifdef _DEBUG#define new DEBUG_NEW#undef THIS_FILEstatic char THIS_FILE[] = __FILE__;#endif#include "MyPos.h"/// My_Button

    My_Button::My_Button(){}

    My_Button::~My_Button(){}

    BEGIN_MESSAGE_MAP(My_Button, CButton) //{{AFX_MSG_MAP(My_Button) ON_WM_LBUTTONDOWN() ON_WM_RBUTTONDOWN() //}}AFX_MSG_MAPEND_MESSAGE_MAP()

    /// My_Button message handlers

    void My_Button::OnLButtonDown(UINT nFlags, CPoint point) { // TODO: Add your message handler code here and/or call default    /* MyPos *dlgpos; dlgpos.Create(IDD_DIALOG4); dlgpos.ShowWindow(SW_NORMAL); */             //模式对话框    MyPos dlg_pos; if(dlg_pos.DoModal() == IDOK)   MoveWindow(dlg_pos.m_posx,dlg_pos.m_posy,20,20,true);// if(dlg_pos.DoModal() == IDCANCEL)//  DestroyWindow();

    // CButton::OnLButtonDown(nFlags, point);}

    void My_Button::OnRButtonDown(UINT nFlags, CPoint point) { // TODO: Add your message handler code here and/or call default  DestroyWindow(); CButton::OnRButtonDown(nFlags, point);}


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