/* Module : Base64Coder.CPP Purpose: Definition for the Base64 encoder / decoder class Created: PJN / 20-06-2000 History: None Copyright (c) 1998 - 2002 by PJ Naughter. All rights reserved. */ /// Defines /// #ifndef __BASE64CODER_H__ #define __BASE64CODER_H__ /// Classes /// class CBase64Coder { public: //Constructors / Destructors CBase64Coder(); virtual ~CBase64Coder(); //·½·¨ virtual void Encode(const PBYTE, DWORD); virtual void Decode(const PBYTE, DWORD); virtual void Encode(LPCSTR sMessage); virtual void Decode(LPCSTR sMessage); virtual LPSTR DecodedMessage() const; virtual LPSTR EncodedMessage() const; virtual LONG DecodedMessageSize() const; virtual LONG EncodedMessageSize() const; protected: // Internal bucket class. class TempBucket { public: BYTE nData[4]; BYTE nSize; void Clear() { ::ZeroMemory(nData, 4); nSize = 0; }; }; //±äÁ¿ PBYTE m_pDBuffer; PBYTE m_pEBuffer; DWORD m_nDBufLen; DWORD m_nEBufLen; DWORD m_nDDataLen; DWORD m_nEDataLen; static char m_DecodeTable[256]; static BOOL m_Init; //M·½·¨ virtual void AllocEncode(DWORD); virtual void AllocDecode(DWORD); virtual void SetEncodeBuffer(const PBYTE pBuffer, DWORD nBufLen); virtual void SetDecodeBuffer(const PBYTE pBuffer, DWORD nBufLen); virtual void _EncodeToBuffer(const TempBucket &Decode, PBYTE pBuffer); virtual ULONG _DecodeToBuffer(const TempBucket &Decode, PBYTE pBuffer); virtual void _EncodeRaw(TempBucket &, const TempBucket &); virtual void _DecodeRaw(TempBucket &, const TempBucket &); virtual BOOL _IsBadMimeChar(BYTE); void _Init(); }; #endif //__BASE64CODER_H__
/* Module : Base64Coder.CPP Purpose: Implementation for the Base64 encoder / decoder class Created: PJN / 20-06-2000 History: None Copyright (c) 1998 - 2002 by PJ Naughter. All rights reserved. */ Includes #include "stdafx.h" #include "Base64Coder.h" Macros / Locals / static char Base64Digits[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; BOOL CBase64Coder::m_Init = FALSE; char CBase64Coder::m_DecodeTable[256]; #ifndef PAGESIZE #define PAGESIZE 4096 #endif #ifndef ROUNDTOPAGE #define ROUNDTOPAGE(a) (((a/4096)+1)*4096) #endif // Implementation CBase64Coder::CBase64Coder() : m_pDBuffer(NULL), m_pEBuffer(NULL), m_nDBufLen(0), m_nEBufLen(0) { } CBase64Coder::~CBase64Coder() { if (m_pDBuffer != NULL) { delete [] m_pDBuffer; m_pDBuffer = NULL; } if (m_pEBuffer != NULL) { delete [] m_pEBuffer; m_pEBuffer = NULL; } } LPSTR CBase64Coder::DecodedMessage() const { return (LPSTR) m_pDBuffer; } LPSTR CBase64Coder::EncodedMessage() const { return (LPSTR) m_pEBuffer; } LONG CBase64Coder::DecodedMessageSize() const { return m_nDDataLen; } LONG CBase64Coder::EncodedMessageSize() const { return m_nEDataLen; } void CBase64Coder::AllocEncode(DWORD nSize) { if (m_nEBufLen < nSize) { if (m_pEBuffer != NULL) delete [] m_pEBuffer; m_nEBufLen = ROUNDTOPAGE(nSize); m_pEBuffer = new BYTE[m_nEBufLen]; } ::ZeroMemory(m_pEBuffer, m_nEBufLen); m_nEDataLen = 0; } void CBase64Coder::AllocDecode(DWORD nSize) { if (m_nDBufLen < nSize) { if (m_pDBuffer != NULL) delete [] m_pDBuffer; m_nDBufLen = ROUNDTOPAGE(nSize); m_pDBuffer = new BYTE[m_nDBufLen]; } ::ZeroMemory(m_pDBuffer, m_nDBufLen); m_nDDataLen = 0; } void CBase64Coder::SetEncodeBuffer(const PBYTE pBuffer, DWORD nBufLen) { DWORD i = 0; AllocEncode(nBufLen); while(i < nBufLen) { if (!_IsBadMimeChar(pBuffer[i])) { m_pEBuffer[m_nEDataLen] = pBuffer[i]; m_nEDataLen++; } i++; } } void CBase64Coder::SetDecodeBuffer(const PBYTE pBuffer, DWORD nBufLen) { AllocDecode(nBufLen); ::CopyMemory(m_pDBuffer, pBuffer, nBufLen); m_nDDataLen = nBufLen; } void CBase64Coder::Encode(const PBYTE pBuffer, DWORD nBufLen) { SetDecodeBuffer(pBuffer, nBufLen); AllocEncode(nBufLen * 2); TempBucket Raw; DWORD nIndex = 0; while ((nIndex + 3) <= nBufLen) { Raw.Clear(); ::CopyMemory(&Raw, m_pDBuffer + nIndex, 3); Raw.nSize = 3; _EncodeToBuffer(Raw, m_pEBuffer + m_nEDataLen); nIndex += 3; m_nEDataLen += 4; } if (nBufLen > nIndex) { Raw.Clear(); Raw.nSize = (BYTE) (nBufLen - nIndex); ::CopyMemory(&Raw, m_pDBuffer + nIndex, nBufLen - nIndex); _EncodeToBuffer(Raw, m_pEBuffer + m_nEDataLen); m_nEDataLen += 4; } } void CBase64Coder::Encode(LPCSTR szMessage) { if (szMessage != NULL) Encode((const PBYTE)szMessage, strlen(szMessage)); } void CBase64Coder::Decode(const PBYTE pBuffer, DWORD dwBufLen) { if (!CBase64Coder::m_Init) _Init(); SetEncodeBuffer(pBuffer, dwBufLen); AllocDecode(dwBufLen); TempBucket Raw; DWORD nIndex = 0; while((nIndex + 4) <= m_nEDataLen) { Raw.Clear(); Raw.nData[0] = CBase64Coder::m_DecodeTable[m_pEBuffer[nIndex]]; Raw.nData[1] = CBase64Coder::m_DecodeTable[m_pEBuffer[nIndex + 1]]; Raw.nData[2] = CBase64Coder::m_DecodeTable[m_pEBuffer[nIndex + 2]]; Raw.nData[3] = CBase64Coder::m_DecodeTable[m_pEBuffer[nIndex + 3]]; if (Raw.nData[2] == 255) Raw.nData[2] = 0; if (Raw.nData[3] == 255) Raw.nData[3] = 0; Raw.nSize = 4; _DecodeToBuffer(Raw, m_pDBuffer + m_nDDataLen); nIndex += 4; m_nDDataLen += 3; } // If nIndex < m_nEDataLen, then we got a decode message without padding. // We may want to throw some kind of warning here, but we are still required // to handle the decoding as if it was properly padded. if (nIndex < m_nEDataLen) { Raw.Clear(); for (DWORD i=nIndex; i<m_nEDataLen; i++) { Raw.nData[i - nIndex] = CBase64Coder::m_DecodeTable[m_pEBuffer[i]]; Raw.nSize++; if(Raw.nData[i - nIndex] == 255) Raw.nData[i - nIndex] = 0; } _DecodeToBuffer(Raw, m_pDBuffer + m_nDDataLen); m_nDDataLen += (m_nEDataLen - nIndex); } } void CBase64Coder::Decode(LPCSTR szMessage) { if (szMessage != NULL) Decode((const PBYTE)szMessage, strlen(szMessage)); } DWORD CBase64Coder::_DecodeToBuffer(const TempBucket &Decode, PBYTE pBuffer) { TempBucket Data; DWORD nCount = 0; _DecodeRaw(Data, Decode); for (int i=0; i<3; i++) { pBuffer[i] = Data.nData[i]; if(pBuffer[i] != 255) nCount++; } return nCount; } void CBase64Coder::_EncodeToBuffer(const TempBucket &Decode, PBYTE pBuffer) { TempBucket Data; _EncodeRaw(Data, Decode); for (int i=0; i<4; i++) pBuffer[i] = Base64Digits[Data.nData[i]]; switch (Decode.nSize) { case 1: pBuffer[2] = '='; case 2: pBuffer[3] = '='; } } void CBase64Coder::_DecodeRaw(TempBucket &Data, const TempBucket &Decode) { BYTE nTemp; Data.nData[0] = Decode.nData[0]; Data.nData[0] <<= 2; nTemp = Decode.nData[1]; nTemp >>= 4; nTemp &= 0x03; Data.nData[0] |= nTemp; Data.nData[1] = Decode.nData[1]; Data.nData[1] <<= 4; nTemp = Decode.nData[2]; nTemp >>= 2; nTemp &= 0x0F; Data.nData[1] |= nTemp; Data.nData[2] = Decode.nData[2]; Data.nData[2] <<= 6; nTemp = Decode.nData[3]; nTemp &= 0x3F; Data.nData[2] |= nTemp; } void CBase64Coder::_EncodeRaw(TempBucket &Data, const TempBucket &Decode) { BYTE nTemp; Data.nData[0] = Decode.nData[0]; Data.nData[0] >>= 2; Data.nData[1] = Decode.nData[0]; Data.nData[1] <<= 4; nTemp = Decode.nData[1]; nTemp >>= 4; Data.nData[1] |= nTemp; Data.nData[1] &= 0x3F; Data.nData[2] = Decode.nData[1]; Data.nData[2] <<= 2; nTemp = Decode.nData[2]; nTemp >>= 6; Data.nData[2] |= nTemp; Data.nData[2] &= 0x3F; Data.nData[3] = Decode.nData[2]; Data.nData[3] &= 0x3F; } BOOL CBase64Coder::_IsBadMimeChar(BYTE nData) { switch(nData) { case '/r': case '/n': case '/t': case ' ' : case '/b': case '/a': case '/f': case '/v': return TRUE; default: return FALSE; } } void CBase64Coder::_Init() { // Initialize Decoding table. int i; for (i=0; i<256; i++) CBase64Coder::m_DecodeTable[i] = -2; for (i=0; i<64; i++) { CBase64Coder::m_DecodeTable[Base64Digits[i]] = (char) i; CBase64Coder::m_DecodeTable[Base64Digits[i]|0x80] = (char) i; } CBase64Coder::m_DecodeTable['='] = -1; CBase64Coder::m_DecodeTable['='|0x80] = -1; CBase64Coder::m_Init = TRUE; }