iPhone 开发过程中的一些小技术的总结

    技术2022-05-20  78

    1 随机数的使用         头文件的引用         #import <time.h>         #import <mach/mach_time.h>         srandom()的使用         srandom((unsigned)(mach_absolute_time() & 0xFFFFFFFF));          直接使用 random() 来调用随机数 2 在UIImageView 中旋转图像         float rotateAngle = M_PI;         CGAffineTransform transform =CGAffineTransformMakeRotation(rotateAngle);         imageView.transform = transform;                 以上代码旋转imageView, 角度为rotateAngle, 方向可以自己测试哦! 3 在Quartz中如何设置旋转点         UIImageView *imageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"bg.png"]];         imageView.layer.anchorPoint = CGPointMake(0.5, 1.0);         这个是把旋转点设置为底部中间。记住是在QuartzCore.framework中才得到支持。 4 创建.plist文件并存储         NSString *errorDesc;  //用来存放错误信息         NSMutableDictionary *rootObj = [NSMutableDictionary dictionaryWithCapacity:4]; //NSDictionary, NSData等文件可以直接转化为plist文件         NSDictionary *innerDict;         NSString *name;         Player *player;         NSInteger saveIndex;              for(int i = 0; i < [playerArray count]; i++) {               player = nil;               player = [playerArray objectAtIndex:i];               if(player == nil)                      break;               name = player.playerName;// This "Player1" denotes the player name could also be the computer name               innerDict = [self getAllNodeInfoToDictionary:player];               [rootObj setObject:innerDict forKey:name]; // This "Player1" denotes the person who start this game         }         player = nil;         NSData *plistData = [NSPropertyListSerialization dataFromPropertyList:(id)rootObj format:NSPropertyListXMLFormat_v1_0 errorDescription:&errorDesc];         红色部分可以忽略,只是给rootObj添加一点内容。这个plistData为创建好的plist文件,用其writeToFile方法就可以写成文件。下面是代码:                  /*得到移动设备上的文件存放位置*/         NSString *documentsPath = [self getDocumentsDirectory];         NSString *savePath = [documentsPath stringByAppendingPathComponent:@"save.plist"];              /*存文件*/         if (plistData) {                 [plistData writeToFile:savePath atomically:YES];          }          else {                 NSLog(errorDesc);                 [errorDesc release];         }         - (NSString *)getDocumentsDirectory {                   NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);                   return [paths objectAtIndex:0];           } 4 读取plist文件并转化为NSDictionary         NSString *documentsPath = [self getDocumentsDirectory];         NSString *fullPath = [documentsPath stringByAppendingPathComponent:@"save.plist"];         NSMutableDictionary* plistDict = [[NSMutableDictionary alloc] initWithContentsOfFile:fullPath]; 5 读取一般性文档文件         NSString *tmp;         NSArray *lines; /*将文件转化为一行一行的*/         lines = [[NSString    stringWithContentsOfFile:@"testFileReadLines.txt"]                        componentsSeparatedByString:@"/n"];               NSEnumerator *nse = [lines objectEnumerator];               // 读取<>里的内容          while(tmp = [nse nextObject]) {                   NSString *stringBetweenBrackets = nil;                   NSScanner *scanner = [NSScanner scannerWithString:tmp];                   [scanner scanUpToString:@"<" intoString:nil];                   [scanner scanString:@"<" intoString:nil];                   [scanner scanUpToString:@">" intoString:&stringBetweenBrackets];                   NSLog([stringBetweenBrackets description]);           } 对于读写文件,还有补充,暂时到此。随机数和文件读写在游戏开发中经常用到。所以把部分内容放在这,以便和大家分享,也当记录,便于查找。 6 隐藏NavigationBar [ self . navigationController setNavigationBarHidden: YES animated: YES ]; 在想隐藏的ViewController中使用就可以了。


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