這篇文章將介紹Stagefright中是如何和OMX video decoder傳遞buffer。(1) OMXCodec會在一開始的時候透過read函式來傳送未解碼的 data給decoder,並且要求decoder將解碼後的data傳回來status_t OMXCodec::read(...){ if (mInitialBufferSubmit) { mInitialBufferSubmit = false; drainInputBuffers(); <----- OMX_EmptyThisBuffer fillOutputBuffers(); <----- OMX_FillThisBuffer } ...}void OMXCodec::drainInputBuffers(){ Vector<BufferInfo> *buffers = &mPortBuffers[kPortIndexInput]; for (i = 0; i < buffers->size(); ++i) { drainInputBuffer(&buffers->editItemAt(i)); }}void OMXCodec::drainInputBuffer(BufferInfo *info){ mOMX->emptyBuffer(...);}void OMXCodec::fillOutputBuffers(){ Vector<BufferInfo> *buffers = &mPortBuffers[kPortIndexOutput]; for (i = 0; i < buffers->size(); ++i) { fillOutputBuffer(&buffers->editItemAt(i)); }}void OMXCodec::fillOutputBuffer(BufferInfo *info){ mOMX->fillBuffer(...);}(2) Decoder從input port讀取資料後,開始進行解碼,並且回傳EmptyBufferDone通知OMXCodecvoid OMXCodec::on_message(const omx_message &msg){ switch (msg.type) { case omx_message::EMPTY_BUFFER_DONE: { IOMX::buffer_id buffer = msg.u.extended_buffer_data.buffer; drainInputBuffer(&buffers->editItemAt(i)); } }}OMXCodec 收到EMPTY_BUFFER_DONE之後,繼續傳送下一個未解碼的資料給decoder。(3) Decoder將解碼完的資料送到output port,並回傳FillBufferDone通知OMXCodecvoid OMXCodec::on_message(const omx_message &msg){ switch (msg.type) { case omx_message::FILL_BUFFER_DONE: { IOMX::buffer_id buffer = msg.u.extended_buffer_data.buffer; fillOutputBuffer(info); mFilledBuffers.push_back(i); mBufferFilled.signal(); } }}OMXCodec 收到FILL_BUFFER_DONE之後,將解碼後的資料放入mFilledBuffers,發出mBufferFilled信號,並且要求 decoder繼續送出資料。(4) read函式在後段等待mBufferFilled信號。當mFilledBuffers被填入資料後,read函式將其指定給buffer指標,並回傳 給AwesomePlayerstatus_t OMXCodec::read(MediaBuffer **buffer, ...){ ... while (mFilledBuffers.empty()) { mBufferFilled.wait(mLock); } BufferInfo *info = &mPortBuffers[kPortIndexOutput].editItemAt(index); info->mMediaBuffer->add_ref(); *buffer = info->mMediaBuffer;}