在Android上,預設的多媒體框架 (multimedia framework)是OpenCORE。OpenCORE的優點是兼顧了跨平台的移植性,而且已經過多方驗證,所以相當穩定;但是其缺點是過於龐大複 雜,需要耗費相當多的時間去維護。從Android 2.0開始,Google引進了架構稍為簡潔的Stagefright,並且有逐漸取代OpenCORE的趨勢。以下我們就先來看看 Stagefright是如何播放一個影片檔。Stagefright在Android中是以shared library的形式存在(libstagefright.so),其中的module -- AwesomePlayer可用來播放video/audio。AwesomePlayer提供許多API,可以讓上層的應用程式(Java/JNI)來 呼叫,我們以一個簡單的程式來說明video playback的流程。在Java中,若要播放一個影片檔,我們會這樣寫:MediaPlayer mp = new MediaPlayer();mp.setDataSource(PATH_TO_FILE); ...... (1)mp.prepare(); ........................ (2)、(3)mp.start(); .......................... (4)在Stagefright中,則會看到相對應的處理;(1) 將檔案的絕對路徑指定給mUristatus_t AwesomePlayer::setDataSource(const char* uri, ...){ return setDataSource_l(uri, ...);}status_t AwesomePlayer::setDataSource_l(const char* uri, ...){ mUri = uri;}(2) 啟 動mQueue,作為event handler
status_t AwesomePlayer::prepare(){ return prepare_l();}status_t AwesomePlayer::prepare_l(){ prepareAsync_l(); while (mFlags & PREPARING) { mPreparedCondition.wait(mLock); }}status_t AwesomePlayer::prepareAsync_l(){ mQueue.start(); mFlags |= PREPARING; mAsyncPrepareEvent = new AwesomeEvent( this &AwesomePlayer::onPrepareAsyncEvent); mQueue.postEvent(mAsyncPrepareEvent);}(3) onPrepareAsyncEvent被觸發void AwesomePlayer::onPrepareAsyncEvent(){ finishSetDataSource_l(); initVideoDecoder(); ...... (3.3) initAudioDecoder();}status_t AwesomePlayer::finishSetDataSource_l(){ dataSource = DataSource::CreateFromURI(mUri.string(), ...); sp<MediaExtractor> extractor = MediaExtractor::Create(dataSource); ..... (3.1) return setDataSource_l(extractor); ......................... (3.2)}(3.1) 解 析mUri所指定的檔案,並且根據其header來選擇對應的extractorsp<MediaExtractor> MediaExtractor::Create(const sp<DataSource> &source, ...){ source->sniff(&tmp, ...); mime = tmp.string(); if (!strcasecmp(mime, MEDIA_MIMETYPE_CONTAINER_MPEG4) { return new MPEG4Extractor(source); } else if (!strcasecmp(mime, MEDIA_MIMETYPE_AUDIO_MPEG)) { return new MP3Extractor(source); } else if (!strcasecmp(mime, MEDIA_MIMETYPE_AUDIO_AMR_NB) { return new AMRExtractor(source); }}(3.2) 使用extractor對檔案做A/V的分離 (mVideoTrack/mAudioTrack)status_t AwesomePlayer::setDataSource_l(const sp<MediaExtractor> &extractor){ for (size_t i = 0; i < extractor->countTracks(); ++i) { sp<MetaData> meta = extractor->getTrackMetaData(i); CHECK(meta->findCString(kKeyMIMEType, &mime)); if (!haveVideo && !strncasecmp(mime, "video/", 6)) { setVideoSource(extractor->getTrack(i)); haveVideo = true; } else if (!haveAudio && !strncasecmp(mime, "audio/", 6)) { setAudioSource(extractor->getTrack(i)); haveAudio = true; } }}void AwesomePlayer::setVideoSource(sp<MediaSource> source){ mVideoTrack = source;}(3.3) 根 據mVideoTrack中的編碼類型來選擇video decoder (mVideoSource)status_t AwesomePlayer::initVideoDecoder(){ mVideoSource = OMXCodec::Create(mClient.interface(), mVideoTrack->getFormat(), false, mVideoTrack);}(4) 將mVideoEvent放入mQueue中,開始解碼播放,並交由mVideoRenderer來畫出status_t AwesomePlayer::play(){ return play_l();}status_t AwesomePlayer::play_l(){ postVideoEvent_l();}void AwesomePlayer::postVideoEvent_l(int64_t delayUs){ mQueue.postEventWithDelay(mVideoEvent, delayUs);}void AwesomePlayer::onVideoEvent(){ mVideoSource->read(&mVideoBuffer, &options); [Check Timestamp] mVideoRenderer->render(mVideoBuffer); postVideoEvent_l();}