LuaTinker的作者是Kwon-il Lee韩国人写的,最新的版本是0.2.C,这个C++ wrapper For Lua能够方便和
快捷与C/C++通信,LuaTinker参考了luabind和luaplus的特征写的,虽然没有bindlua和luaplus这本强大
和提供很多功能,LuaTinker的实现只有两个文件,但是LuaTinker提供的基本能够满足大部的要求,用户
还可以对它进一步的扩充,而且用于游戏上特为方便,以下是LuaTinker使用C++结构和类的例子:
// 一个基类struct base{ base() {}
const char* is_base(){ return "this is base"; }};
// 一个测试类class test : public base{public: test(int val) : _test(val) {} ~test() {}
const char* is_test(){ return "this is test"; }
void ret_void() {} int ret_int() { return _test; } int ret_mul(int m) const { return _test * m; } A get() { return A(_test); } void set(A a) { _test = a.value; } int _test;};
int main(){ // 注册base类型到LUA lua_tinker::class_<base>("base") .def("is_base", &base::is_base) ; // 注册test类型到LUA,注册test的成员函数和成员变量 lua_tinker::class_<test>("test") .inh<base>() // 注册继承类 .def(lua_tinker::constructor<int>()) //注册构造函数 .def("is_test", &test::is_test) // 注册成员函数 .def("ret_void", &test::ret_void) .def("ret_int", &test::ret_int) .def("ret_mul", &test::ret_mul) .def("get", &test::get) .def("set", &test::set) .def_readwrite("_test", &test::_test) // 注册成员变量 ;
test g_test(11); lua_tinker::decl("g_test", &g_test); }
// Lua脚本temp = test(4) 创建一个test类print(temp._test) 打印test的_test成员
print(g_test) print(g_test._test) 打印g_test的成员变量_testprint(g_test:is_test()) 输出信息 print(g_test:ret_int()) 返回g_test的成员变量_test
这么几句就能够方便的使用C/C++定义的结构或类,下一篇将会介绍其他的用法.介绍完用法之后会从结构上分析lua_tinker的结构和设计.
// lua_tinker.h//// LuaTinker - Simple and light C++ wrapper for Lua.//// Copyright (c) 2005 Kwon-il Lee (zupet@hitel.net)// // please check Licence.txt file for licence and legal issues.
#if !defined(_LUA_TINKER_H_)#define _LUA_TINKER_H_
#include <new>
namespace lua_tinker{ // debug helpers void enum_stack(lua_State *L, int start=0); int _exception(lua_State *L);
void dofile(const char *filename); void dostring(const char* buff); void dobuffer(const char* buff, size_t sz);
void dofile(lua_State *L, const char *filename); void dostring(lua_State *L, const char* buff); void dobuffer(lua_State *L, const char* buff, size_t sz);
// basic Object struct lua_state { static void open(lua_State *in) { L(in); init_s64(in); init_u64(in); }
static lua_State* L(lua_State *in=NULL); static void init_s64(lua_State *L); static void init_u64(lua_State *L); };
// for LuaBind struct luabind : lua_state { };
struct lua_obj { lua_obj& operator,(const lua_obj& obj) { return *this; } };
struct module { module(lua_State *L){} void operator[](const lua_obj& obj){} };
struct lua_value { virtual void to_lua(lua_State *L) = 0; };
// type trait template<typename T> struct class_;
template<bool C, typename A, typename B> struct if_ {}; template<typename A, typename B> struct if_<true, A, B> { typedef A type; }; template<typename A, typename B> struct if_<false, A, B> { typedef B type; };
template<typename A> struct is_ptr { static const bool value = false; }; template<typename A> struct is_ptr<A*> { static const bool value = true; };
template<typename A> struct is_ref { static const bool value = false; }; template<typename A> struct is_ref<A&> { static const bool value = true; };
template<typename A> struct remove_const { typedef A type; }; template<typename A> struct remove_const<const A> { typedef A type; };
template<typename A> struct base_type { typedef A type; }; template<typename A> struct base_type<A*> { typedef A type; }; template<typename A> struct base_type<A&> { typedef A type; };
template<typename A> struct class_type { typedef typename remove_const<typename base_type<A>::type>::type type; }; / enum { no = 1, yes = 2 }; typedef char (& no_type )[no]; typedef char (& yes_type)[yes];
struct int_conv_type { int_conv_type(int); };
no_type int_conv_tester (...); yes_type int_conv_tester (int_conv_type);
no_type vfnd_ptr_tester (const volatile char *); no_type vfnd_ptr_tester (const volatile short *); no_type vfnd_ptr_tester (const volatile int *); no_type vfnd_ptr_tester (const volatile long *); no_type vfnd_ptr_tester (const volatile double *); no_type vfnd_ptr_tester (const volatile float *); no_type vfnd_ptr_tester (const volatile bool *); yes_type vfnd_ptr_tester (const volatile void *);
template <typename T> T* add_ptr(T&);
template <bool C> struct bool_to_yesno { typedef no_type type; }; template <> struct bool_to_yesno<true> { typedef yes_type type; };
template <typename T> struct is_enum { static T arg; static const bool value = ( (sizeof(int_conv_tester(arg)) == sizeof(yes_type)) && (sizeof(vfnd_ptr_tester(add_ptr(arg))) == sizeof(yes_type)) ); }; /
// from lua template<typename T> struct void2val { static T invoke(void* input){ return *(T*)input; } }; template<typename T> struct void2ptr { static T* invoke(void* input){ return (T*)input; } }; template<typename T> struct void2ref { static T& invoke(void* input){ return *(T*)input; } };
template<typename T> struct void2type { static T invoke(void* ptr) { return if_<is_ptr<T>::value ,void2ptr<base_type<T>::type> ,if_<is_ref<T>::value ,void2ref<base_type<T>::type> ,void2val<base_type<T>::type> >::type >::type::invoke(ptr); } };
template<typename T> struct user2type { static T invoke(lua_State *L, int index) { return void2type<T>::invoke(lua_touserdata(L, index)); } };
template<typename T> struct lua2enum { static T invoke(lua_State *L, int index) { return (T)(int)lua_tonumber(L, index); } };
template<typename T> struct lua2object { static T invoke(lua_State *L, int index) { if(!lua_isuserdata(L,index)) { lua_pushstring(L, "no class at first argument. (forgot ':' expression ?)"); lua_error(L); } return void2type<T>::invoke(user2type<user*>::invoke(L,index)->m_p); } };
template<typename T> struct lua2type { static T invoke(lua_State *L, int index) { return if_<is_enum<T>::value ,lua2enum<T> ,lua2object<T> >::type::invoke(L, index); } };
struct user { user(void* p) : m_p(p) {} virtual ~user() {} void* m_p; };
template<typename T> struct val2user : user { val2user() : user(new T) {}
template<typename T1> val2user(T1 t1) : user(new T(t1)) {}
template<typename T1, typename T2> val2user(T1 t1, T2 t2) : user(new T(t1, t2)) {}
template<typename T1, typename T2, typename T3> val2user(T1 t1, T2 t2, T3 t3) : user(new T(t1, t2, t3)) {}
~val2user() { delete ((T*)m_p); } };
template<typename T> struct ptr2user : user { ptr2user(T* t) : user((void*)t) {} };
template<typename T> struct ref2user : user { ref2user(T& t) : user(&t) {} };
// to lua template<typename T> struct val2lua { static void invoke(lua_State *L, T& input){ new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(input); } }; template<typename T> struct ptr2lua { static void invoke(lua_State *L, T* input){ if(input) new(lua_newuserdata(L, sizeof(ptr2user<T>))) ptr2user<T>(input); else lua_pushnil(L); } }; template<typename T> struct ref2lua { static void invoke(lua_State *L, T& input){ new(lua_newuserdata(L, sizeof(ref2user<T>))) ref2user<T>(input); } };
template<typename T> struct enum2lua { static void invoke(lua_State *L, T val) { lua_pushnumber(L, (int)val); } };
template<typename T> struct object2lua { static void invoke(lua_State *L, T val) { if_<is_ptr<T>::value ,ptr2lua<base_type<T>::type> ,if_<is_ref<T>::value ,ref2lua<base_type<T>::type> ,val2lua<base_type<T>::type> >::type >::type::invoke(L, val);
class_<class_type<T>::type>::push_meta(L); lua_setmetatable(L, -2); } };
template<typename T> struct type2lua { static void invoke(lua_State *L, T val) { if_<is_enum<T>::value ,enum2lua<T> ,object2lua<T> >::type::invoke(L, val); }; };
// template<typename T> T func_(lua_State *L) { return user2type<T>::invoke(L, lua_upvalueindex(1)); }
// arguments struct pop_ { template<typename T> static T invoke(lua_State *L, int index) { return lua2type<T>::invoke(L, index); } template<> static char* invoke(lua_State *L, int index) { return (char*)lua_tostring(L, index); } template<> static const char* invoke(lua_State *L, int index) { return (const char*)lua_tostring(L, index); } template<> static char invoke(lua_State *L, int index) { return (char)lua_tonumber(L, index); } template<> static unsigned char invoke(lua_State *L, int index) { return (unsigned char)lua_tonumber(L, index); } template<> static short invoke(lua_State *L, int index) { return (short)lua_tonumber(L, index); } template<> static unsigned short invoke(lua_State *L, int index) { return (unsigned short)lua_tonumber(L, index); } template<> static long invoke(lua_State *L, int index) { return (long)lua_tonumber(L, index); } template<> static unsigned long invoke(lua_State *L, int index) { return (unsigned long)lua_tonumber(L, index); } template<> static int invoke(lua_State *L, int index) { return (int)lua_tonumber(L, index); } template<> static unsigned int invoke(lua_State *L, int index) { return (unsigned int)lua_tonumber(L, index); } template<> static float invoke(lua_State *L, int index) { return (float)lua_tonumber(L, index); } template<> static double invoke(lua_State *L, int index) { return (double)lua_tonumber(L, index); } template<> static bool invoke(lua_State *L, int index) { return lua_toboolean(L, index) != 0; } template<> static void invoke(lua_State *L, int index) { return; } template<> static __int64 invoke(lua_State *L, int index) { if(lua_isnumber(L,index)) return (__int64)lua_tonumber(L, index); else return *(__int64*)lua_touserdata(L, index); } template<> static unsigned __int64 invoke(lua_State *L, int index) { if(lua_isnumber(L,index)) return (unsigned __int64)lua_tonumber(L, index); else return *(unsigned __int64*)lua_touserdata(L, index); } };
// return value struct push_ { template<typename T> static void invoke(lua_State *L, T ret) { type2lua<T>::invoke(L, ret); } template<> static void invoke(lua_State *L, char ret) { lua_pushnumber(L, ret); } template<> static void invoke(lua_State *L, unsigned char ret) { lua_pushnumber(L, ret); } template<> static void invoke(lua_State *L, short ret) { lua_pushnumber(L, ret); } template<> static void invoke(lua_State *L, unsigned short ret) { lua_pushnumber(L, ret); } template<> static void invoke(lua_State *L, long ret) { lua_pushnumber(L, ret); } template<> static void invoke(lua_State *L, unsigned long ret) { lua_pushnumber(L, ret); } template<> static void invoke(lua_State *L, int ret) { lua_pushnumber(L, ret); } template<> static void invoke(lua_State *L, unsigned int ret) { lua_pushnumber(L, ret); } template<> static void invoke(lua_State *L, float ret) { lua_pushnumber(L, ret); } template<> static void invoke(lua_State *L, double ret) { lua_pushnumber(L, ret); } template<> static void invoke(lua_State *L, char* ret) { lua_pushstring(L, ret); } template<> static void invoke(lua_State *L, const char* ret) { lua_pushstring(L, ret); } template<> static void invoke(lua_State *L, bool ret) { lua_pushboolean(L, ret); } template<> static void invoke(lua_State *L, lua_value* ret) { if(ret) ret->to_lua(L); else lua_pushnil(L); } template<> static void invoke(lua_State *L, __int64 ret) { *(__int64*)lua_newuserdata(L, sizeof(__int64)) = ret; lua_pushstring(L, "__s64"); lua_gettable(L, LUA_GLOBALSINDEX); lua_setmetatable(L, -2); } template<> static void invoke(lua_State *L, unsigned __int64 ret) { *(unsigned __int64*)lua_newuserdata(L, sizeof(unsigned __int64)) = ret; lua_pushstring(L, "__u64"); lua_gettable(L, LUA_GLOBALSINDEX); lua_setmetatable(L, -2); } };
template<typename T> struct ret_ { static const int value = 1; }; template<> struct ret_<void> { static const int value = 0; };
// caller template<typename T1=void, typename T2=void, typename T3=void, typename T4=void, typename T5=void> struct caller { template<typename RVal> static void invoke(lua_State *L) { push_::invoke(L,func_<RVal(*)(T1,T2,T3,T4,T5)>(L)(pop_::invoke<T1>(L,1),pop_::invoke<T2>(L,2),pop_::invoke<T3>(L,3),pop_::invoke<T4>(L,4),pop_::invoke<T5>(L,5))); } template<> static void invoke<void>(lua_State *L) { func_<void(*)(T1,T2,T3,T4,T5)>(L)(pop_::invoke<T1>(L,1),pop_::invoke<T2>(L,2),pop_::invoke<T3>(L,3),pop_::invoke<T4>(L,4),pop_::invoke<T5>(L,5)); } };
template<typename T1, typename T2, typename T3, typename T4> struct caller<T1,T2,T3,T4> { template<typename RVal> static void invoke(lua_State *L) { push_::invoke(L,func_<RVal(*)(T1,T2,T3,T4)>(L)(pop_::invoke<T1>(L,1),pop_::invoke<T2>(L,2),pop_::invoke<T3>(L,3),pop_::invoke<T4>(L,4))); } template<> static void invoke<void>(lua_State *L) { func_<void(*)(T1,T2,T3,T4)>(L)(pop_::invoke<T1>(L,1),pop_::invoke<T2>(L,2),pop_::invoke<T3>(L,3),pop_::invoke<T4>(L,4)); } };
template<typename T1, typename T2, typename T3> struct caller<T1,T2,T3> { template<typename RVal> static void invoke(lua_State *L) { push_::invoke(L,func_<RVal(*)(T1,T2,T3)>(L)(pop_::invoke<T1>(L,1),pop_::invoke<T2>(L,2),pop_::invoke<T3>(L,3))); } template<> static void invoke<void>(lua_State *L) { func_<void(*)(T1,T2,T3)>(L)(pop_::invoke<T1>(L,1),pop_::invoke<T2>(L,2),pop_::invoke<T3>(L,3)); } };
template<typename T1, typename T2> struct caller<T1,T2> { template<typename RVal> static void invoke(lua_State *L) { push_::invoke(L,func_<RVal(*)(T1,T2)>(L)(pop_::invoke<T1>(L,1),pop_::invoke<T2>(L,2))); } template<> static void invoke<void>(lua_State *L) { func_<void(*)(T1,T2)>(L)(pop_::invoke<T1>(L,1),pop_::invoke<T2>(L,2)); } };
template<typename T1> struct caller<T1> { template<typename RVal> static void invoke(lua_State *L) { push_::invoke(L,func_<RVal(*)(T1)>(L)(pop_::invoke<T1>(L,1))); } template<> static void invoke<void>(lua_State *L) { func_<void(*)(T1)>(L)(pop_::invoke<T1>(L,1)); } };
template<> struct caller<void> { template<typename RVal> static void invoke(lua_State *L) { push_::invoke(L,func_<RVal(*)()>(L)()); } template<> static void invoke<void>(lua_State *L) { func_<void(*)()>(L)(); } };
// function template<typename T1=void, typename T2=void, typename T3=void, typename T4=void, typename T5=void> struct functor { template<typename RVal> static int invoke(lua_State *L) { caller<T1,T2,T3,T4,T5>::invoke<RVal>(L); return ret_<RVal>::value; } };
template<typename RVal> void push_func(lua_State *L, RVal (*func)()) { lua_pushcclosure(L, functor<>::invoke<RVal>, 1); }
template<typename RVal,class T1> void push_func(lua_State *L, RVal (*func)(T1)) { lua_pushcclosure(L, functor<T1>::invoke<RVal>, 1); }
template<typename RVal,class T1,class T2> void push_func(lua_State *L, RVal (*func)(T1,T2)) { lua_pushcclosure(L, functor<T1,T2>::invoke<RVal>, 1); }
template<typename RVal,class T1,class T2, typename T3> void push_func(lua_State *L, RVal (*func)(T1,T2,T3)) { lua_pushcclosure(L, functor<T1,T2,T3>::invoke<RVal>, 1); }
template<typename RVal,class T1,class T2, typename T3, typename T4> void push_func(lua_State *L, RVal (*func)(T1,T2,T3,T4)) { lua_pushcclosure(L, functor<T1,T2,T3,T4>::invoke<RVal>, 1); }
template<typename RVal,class T1,class T2, typename T3, typename T4, typename T5> void push_func(lua_State *L, RVal (*func)(T1,T2,T3,T4,T5)) { lua_pushcclosure(L, functor<T1,T2,T3,T4,T5>::invoke<RVal>, 1); }
// member variable template<typename T> T* this_(lua_State *L) { return pop_::invoke<T*>(L, 1); }
struct var_base { virtual void get(lua_State *L) = 0; virtual void set(lua_State *L) = 0; };
template<typename T, typename V> struct mem_var : var_base { V T::*_var; mem_var(V T::*val) : _var(val) {} void get(lua_State *L) { push_::invoke(L, this_<T>(L)->*(_var)); } void set(lua_State *L) { this_<T>(L)->*(_var) = pop_::invoke<V>(L, 3); } };
// member function template<typename T,class T1=void, typename T2=void, typename T3=void, typename T4=void, typename T5=void> struct mem_caller { template<typename RVal> static void invoke(lua_State *L) { push_::invoke(L,(this_<T>(L)->*func_<RVal(T::*)(T1,T2,T3,T4,T5)>(L))(pop_::invoke<T1>(L,2),pop_::invoke<T2>(L,3),pop_::invoke<T3>(L,4),pop_::invoke<T4>(L,5),pop_::invoke<T5>(L,6))); } template<> static void invoke<void>(lua_State *L) { (this_<T>(L)->*func_<void(T::*)(T1,T2,T3,T4,T5)>(L))(pop_::invoke<T1>(L,2),pop_::invoke<T2>(L,3),pop_::invoke<T3>(L,4),pop_::invoke<T4>(L,5),pop_::invoke<T5>(L,6)); } };
template<typename T, typename T1, typename T2, typename T3, typename T4> struct mem_caller<T,T1,T2,T3,T4> { template<typename RVal> static void invoke(lua_State *L) { push_::invoke(L,(this_<T>(L)->*func_<RVal(T::*)(T1,T2,T3,T4)>(L))(pop_::invoke<T1>(L,2),pop_::invoke<T2>(L,3),pop_::invoke<T3>(L,4),pop_::invoke<T4>(L,5))); } template<> static void invoke<void>(lua_State *L) { (this_<T>(L)->*func_<void(T::*)(T1,T2,T3,T4)>(L))(pop_::invoke<T1>(L,2),pop_::invoke<T2>(L,3),pop_::invoke<T3>(L,4),pop_::invoke<T4>(L,5)); } };
template<typename T, typename T1, typename T2, typename T3> struct mem_caller<T,T1,T2,T3> { template<typename RVal> static void invoke(lua_State *L) { push_::invoke(L,(this_<T>(L)->*func_<RVal(T::*)(T1,T2,T3)>(L))(pop_::invoke<T1>(L,2),pop_::invoke<T2>(L,3),pop_::invoke<T3>(L,4))); } template<> static void invoke<void>(lua_State *L) { (this_<T>(L)->*func_<void(T::*)(T1,T2,T3)>(L))(pop_::invoke<T1>(L,2),pop_::invoke<T2>(L,3),pop_::invoke<T3>(L,4)); } };
template<typename T, typename T1, typename T2> struct mem_caller<T,T1, T2> { template<typename RVal> static void invoke(lua_State *L) { push_::invoke(L,(this_<T>(L)->*func_<RVal(T::*)(T1,T2)>(L))(pop_::invoke<T1>(L,2),pop_::invoke<T2>(L,3))); } template<> static void invoke<void>(lua_State *L) { (this_<T>(L)->*func_<void(T::*)(T1,T2)>(L))(pop_::invoke<T1>(L,2),pop_::invoke<T2>(L,3)); } };
template<typename T, typename T1> struct mem_caller<T,T1> { template<typename RVal> static void invoke(lua_State *L) { push_::invoke(L,(this_<T>(L)->*func_<RVal(T::*)(T1)>(L))(pop_::invoke<T1>(L,2))); } template<> static void invoke<void>(lua_State *L) { (this_<T>(L)->*func_<void(T::*)(T1)>(L))(pop_::invoke<T1>(L,2)); } };
template<typename T> struct mem_caller<T> { template<typename RVal> static void invoke(lua_State *L) { push_::invoke(L,(this_<T>(L)->*func_<RVal(T::*)()>(L))()); } template<> static void invoke<void>(lua_State *L) { (this_<T>(L)->*func_<void(T::*)()>(L))(); } }; // template<typename T, typename T1=void, typename T2=void, typename T3=void, typename T4=void, typename T5=void> struct mem_functor { template<typename RVal> static int invoke(lua_State *L) { mem_caller<T,T1,T2,T3,T4,T5>::invoke<RVal>(L); return ret_<RVal>::value; } };
template<typename RVal, typename T> void push_func(lua_State *L, RVal (T::*func)()) { lua_pushcclosure(L, mem_functor<T>::invoke<RVal>, 1); }
template<typename RVal, typename T> void push_func(lua_State *L, RVal (T::*func)() const) { lua_pushcclosure(L, mem_functor<T>::invoke<RVal>, 1); }
template<typename RVal, typename T, typename T1> void push_func(lua_State *L, RVal (T::*func)(T1)) { lua_pushcclosure(L, mem_functor<T,T1>::invoke<RVal>, 1); }
template<typename RVal, typename T, typename T1> void push_func(lua_State *L, RVal (T::*func)(T1) const) { lua_pushcclosure(L, mem_functor<T,T1>::invoke<RVal>, 1); }
template<typename RVal, typename T, typename T1, typename T2> void push_func(lua_State *L, RVal (T::*func)(T1,T2)) { lua_pushcclosure(L, mem_functor<T,T1,T2>::invoke<RVal>, 1); }
template<typename RVal, typename T, typename T1, typename T2> void push_func(lua_State *L, RVal (T::*func)(T1,T2) const) { lua_pushcclosure(L, mem_functor<T,T1,T2>::invoke<RVal>, 1); }
template<typename RVal, typename T, typename T1, typename T2, typename T3> void push_func(lua_State *L, RVal (T::*func)(T1,T2,T3)) { lua_pushcclosure(L, mem_functor<T,T1,T2,T3>::invoke<RVal>, 1); }
template<typename RVal, typename T, typename T1, typename T2, typename T3> void push_func(lua_State *L, RVal (T::*func)(T1,T2,T3) const) { lua_pushcclosure(L, mem_functor<T,T1,T2,T3>::invoke<RVal>, 1); }
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4> void push_func(lua_State *L, RVal (T::*func)(T1,T2,T3,T4)) { lua_pushcclosure(L, mem_functor<T,T1,T2,T3,T4>::invoke<RVal>, 1); }
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4> void push_func(lua_State *L, RVal (T::*func)(T1,T2,T3,T4) const) { lua_pushcclosure(L, mem_functor<T,T1,T2,T3,T4>::invoke<RVal>, 1); }
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5> void push_func(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5)) { lua_pushcclosure(L, mem_functor<T,T1,T2,T3,T4,T5>::invoke<RVal>, 1); }
template<typename RVal, typename T, typename T1, typename T2, typename T3, typename T4, typename T5> void push_func(lua_State *L, RVal (T::*func)(T1,T2,T3,T4,T5) const) { lua_pushcclosure(L, mem_functor<T,T1,T2,T3,T4,T5>::invoke<RVal>, 1); }
// constructor template<typename T1=void, typename T2=void, typename T3=void, typename T4=void> struct constructor {};
template<typename T1, typename T2, typename T3> struct constructor<T1,T2,T3> { template<typename T> static void invoke(lua_State *L) { new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(pop_::invoke<T1>(L,2),pop_::invoke<T2>(L,3),pop_::invoke<T3>(L,4)); } };
template<typename T1, typename T2> struct constructor<T1,T2> { template<typename T> static void invoke(lua_State *L) { new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(pop_::invoke<T1>(L,2),pop_::invoke<T2>(L,3)); } };
template<typename T1> struct constructor<T1> { template<typename T> static void invoke(lua_State *L) { new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(pop_::invoke<T1>(L,2)); } };
template<> struct constructor<void> { template<typename T> static void invoke(lua_State *L) { new(lua_newuserdata(L, sizeof(val2user<T>))) val2user<T>(); } };
template<typename T> struct creator { template<typename CONSTRUCTOR> static int invoke(lua_State *L) { CONSTRUCTOR::invoke<T>(L); class_<class_type<T>::type>::push_meta(L); lua_setmetatable(L, -2);
return 1; } };
// destroyer template<typename T> struct destroyer { static int invoke(lua_State *L) { ((user*)lua_touserdata(L, 1))->~user(); return 0; } };
// get int get_var(lua_State *L); int set_var(lua_State *L);
// Tinker Function template<typename F> lua_obj def(const char* name, F func) { lua_State *L = lua_state::L(); lua_pushstring(L, name); lua_pushlightuserdata(L, func); push_func(L, func); lua_settable(L, LUA_GLOBALSINDEX);
return lua_obj(); }
// Tinker Global template<typename T> lua_obj decl(const char* name, T object) { lua_State *L = lua_state::L(); lua_pushstring(L, name); push_::invoke(L, object); lua_settable(L, LUA_GLOBALSINDEX);
return lua_obj(); }
// Tinker Call template<typename RVal> RVal call(const char* name) { lua_State *L = lua_state::L();
lua_pushcclosure(L, _exception, 0); lua_pushstring(L, name); lua_gettable(L, LUA_GLOBALSINDEX); if(lua_isfunction(L,-1)) { lua_pcall(L, 0, ret_<RVal>::value, 1); } else { lua_pushfstring(L, "lua_tinker : attempt to call global `%s' (not a function)", name); _exception(L); }
lua_remove(L, 1); return pop_::invoke<RVal>(L, -1); }
template<typename RVal, typename T1> RVal call(const char* name, T1 arg) { lua_State *L = lua_state::L();
lua_pushcclosure(L, _exception, 0); lua_pushstring(L, name); lua_gettable(L, LUA_GLOBALSINDEX); push_::invoke(L, arg); lua_pcall(L, 1, ret_<RVal>::value, 1); lua_remove(L, 1); return pop_::invoke<RVal>(L, -1); }
template<typename RVal, typename T1, typename T2> RVal call(const char* name, T1 arg1, T2 arg2) { lua_State *L = lua_state::L();
lua_pushcclosure(L, _exception, 0); lua_pushstring(L, name); lua_gettable(L, LUA_GLOBALSINDEX); push_::invoke(L, arg1); push_::invoke(L, arg2); lua_pcall(L, 2, ret_<RVal>::value, 1); lua_remove(L, 1); return pop_::invoke<RVal>(L, -1); }
template<typename RVal, typename T1, typename T2, typename T3> RVal call(const char* name, T1 arg1, T2 arg2, T3 arg3) { lua_State *L = lua_state::L();
lua_pushcclosure(L, _exception, 0); lua_pushstring(L, name); lua_gettable(L, LUA_GLOBALSINDEX); push_::invoke(L, arg1); push_::invoke(L, arg2); push_::invoke(L, arg3); lua_pcall(L, 3, ret_<RVal>::value, 1); lua_remove(L, 1); return pop_::invoke<RVal>(L, -1); }
// Tinker Class template<typename T> struct class_ : lua_obj { // initialize class_(const char* name) : m_L(lua_state::L()) { _name(name);
lua_pushstring(m_L, name); lua_newtable(m_L);
lua_pushstring(m_L, "__name"); lua_pushstring(m_L, name); lua_rawset(m_L, -3);
lua_pushstring(m_L, "__index"); lua_pushcclosure(m_L, get_var, 0); lua_rawset(m_L, -3);
lua_pushstring(m_L, "__newindex"); lua_pushcclosure(m_L, set_var, 0); lua_rawset(m_L, -3);
lua_pushstring(m_L, "__gc"); lua_pushcclosure(m_L, destroyer<T>::invoke, 0); lua_rawset(m_L, -3);
lua_settable(m_L, LUA_GLOBALSINDEX); }
// constructor template<typename CONSTRUCTOR> class_<T>& def(CONSTRUCTOR) { class_<class_type<T>::type>::push_meta(m_L);
lua_newtable(m_L); lua_pushstring(m_L, "__call"); lua_pushcclosure(m_L, creator<T>::invoke<CONSTRUCTOR>, 0); lua_rawset(m_L, -3); lua_setmetatable(m_L, -2); lua_pop(m_L,1); return *this; }
// inheritence template<typename P> class_<T>& inh() { class_<class_type<T>::type>::push_meta(m_L); lua_pushstring(m_L, "__parent"); class_<class_type<P>::type>::push_meta(m_L); lua_rawset(m_L, -3); lua_pop(m_L,1); return *this; }
// functions template<typename F> class_<T>& def(const char* name, F func) { class_<class_type<T>::type>::push_meta(m_L);
lua_pushstring(m_L, name); new(lua_newuserdata(m_L,sizeof(F))) F(func); push_func(m_L, func); lua_rawset(m_L, -3);
lua_pop(m_L,1); return *this; }
// variables template<typename BASE, typename VAR> class_<T>& def_readwrite(const char* name, VAR BASE::*val) { class_<class_type<T>::type>::push_meta(m_L);
lua_pushstring(m_L, name); new(lua_newuserdata(m_L,sizeof(mem_var<BASE,VAR>))) mem_var<BASE,VAR>(val); lua_rawset(m_L, -3);
lua_pop(m_L,1); return *this; }
// metatable static void push_meta(lua_State *L) { const char* name = _name(); if(name[0]) { lua_pushstring(L, name); lua_gettable(L, LUA_GLOBALSINDEX); } else { lua_pushnil(L); } }
// global name static const char* _name(const char* name = NULL) { static char temp[256] = ""; if(name) strcpy(temp, name); return temp; }
lua_State* m_L; };
} // namespace lua_tinker
#endif //_LUA_TINKER_H_
// Lua Test.cpp : Defines the entry point for the console application.//
#include "stdafx.h"#include "lua_tinker/lua_tinker.h"
struct A{ A(int v) : value(v) {} int value;};
struct base{ base() {}
const char* is_base(){ return "this is base"; }};
class test : public base{public: test(int val) : _test(val) {} ~test() {}
const char* is_test(){ return "this is test"; }
void ret_void() {} int ret_int() { return _test; } int ret_mul(int m) const { return _test * m; } A get() { return A(_test); } void set(A a) { _test = a.value; }
int _test;};
test g_test(11);
class parent : public lua_tinker::lua_value{public: void to_lua(lua_State* L) { lua_tinker::push_::invoke(L, this); } // lua 肺 傈崔 窃荐
virtual const char* name() { return "parent"; }
int m_parent;};
class child : public parent{public: void to_lua(lua_State* L) { lua_tinker::push_::invoke(L, this); } // lua 肺 傈崔 窃荐
const char* name() { return "child"; }
int m_child;};
class grandchild : public child{public: void to_lua(lua_State* L) { lua_tinker::push_::invoke(L, this); } // lua 肺 傈崔 窃荐
const char* name() { return "grandchild"; }
int m_grandchild;};
lua_tinker::lua_value* GetChild(int n){ static parent _parent; static child _child; static grandchild _grandchild;
if(n == 0) return &_parent; else if(n == 1) return &_child; else return &_grandchild;}
int _tmain(int argc, _TCHAR* argv[]){ lua_State* L = lua_open();
// init Lua luaopen_base(L); luaopen_string(L); luaopen_table(L);
lua_settop(L, 0);
// LuaTinker lua_tinker::lua_state::open(L);
lua_tinker::class_<base>("base") .def("is_base", &base::is_base) ;
lua_tinker::class_<test>("test") .inh<base>() .def(lua_tinker::constructor<int>()) .def("is_test", &test::is_test) .def("ret_void", &test::ret_void) .def("ret_int", &test::ret_int) .def("ret_mul", &test::ret_mul) .def("get", &test::get) .def("set", &test::set) .def_readwrite("_test", &test::_test) ; lua_tinker::decl("g_test", &g_test);
lua_tinker::class_<parent>("parent") .def("name", &parent::name) .def_readwrite("m_parent", &parent::m_parent) ;
lua_tinker::class_<child>("child") .inh<parent>() .def_readwrite("m_child", &child::m_child) ;
lua_tinker::class_<grandchild>("grandchild") .inh<child>() .def_readwrite("m_grandchild", &grandchild::m_grandchild) ;
lua_tinker::def("GetChild", GetChild);
// lua_tinker 龋免 抛胶飘 lua_tinker::dofile(L, "test.lua");
lua_tinker::call<void>("print", "-------------------------- call<>"); lua_tinker::call<void>("dir", g_test); lua_tinker::call<void>("print", "-------------------------- call<> finished");
char temp[1024]; while(true) { printf(">"); if(stricmp(gets(temp), "quit") == 0) break; lua_tinker::dostring(L, temp); }
// close Lua lua_close(L);
return 0;}