Thumbnails Viewer using ListCtrl
Download source files - 924 Kb Download demo project - 389 KbThere are several image libraries and sources currently available. So I made my mind up to make a free Image Viewer using a free image library, and I got many free demo programs. I think a good image viewer must be able to show thumbnail images in a selected directory. I found some sources showing thumbnails, but they didn't support several formats, only BMP files. This thumbnail viewer is based on CxImage, so if there is an image format supported by CxImage, this viewer also supports that format.
I want to show you the core part in this article. How to make a CListCtrl, CImageList, and then how to load images and attach that image to an ImageList.
I used a CListView instead of CListCtrl, but you know that CListView uses CListCtrl internally. So overriding Create(...) will make your icon view CListCtrl initially. And then on OnInitialUpdate(), make ImageList which can support 24 bit color images and attach to CListCtrl.
return CListView::Create(lpszClassName, _T("ListView"), dwStyle|LVS_SHOWSELALWAYS|LVS_ALIGNTOP|LVS_ICON|LVS_SINGLESEL| LVS_AUTOARRANGE, rect, pParentWnd, nID, pContext); .... m_ImageListThumb.Create(THUMBNAIL_WIDTH, THUMBNAIL_HEIGHT, ILC_COLOR24, 0, 1); ListCtrl.SetImageList(&m_ImageListThumb, LVSIL_NORMAL);Create a Compatible DC and a Bitmap Handle. Stretch a loaded image to the Bitmap Handle and then attach it to CBitmap. Finally, replace CBitmap with an image in the ImageList.
unsigned __stdcall CThumbViewerView::LoadThumbNail(LPVOID lpParam) { CThumbViewerView* pView=(CThumbViewerView*)lpParam; CThumbViewerDoc* pDoc=pView->GetDocument(); CListCtrl& ListCtrl=pView->GetListCtrl(); CImageList* pImgList=&pView->m_ImageListThumb; // reset our image list for(int i=0; i<pImgList->GetImageCount(); i++) pImgList->Remove(i); // remove all items from list view ListCtrl.DeleteAllItems(); pImgList->SetImageCount(pDoc->m_vFileName.size()); char path[MAX_PATH]; vector<CString>::iterator iter; // Set redraw to FALSE to avoid flickering during adding new items ListCtrl.SetRedraw(FALSE); int nIndex=0; for(iter=pDoc->m_vFileName.begin(); iter!=pDoc->m_vFileName.end() && pView->m_bTerminate!=true; iter++, nIndex++) { ListCtrl.InsertItem(nIndex, *iter, nIndex); } ListCtrl.SetRedraw(TRUE); ListCtrl.Invalidate(); // Create Brushes for Border and BackGround HBRUSH hBrushBorder=::CreateSolidBrush(RGB(192, 192, 192)); HBRUSH hBrushBk=::CreateSolidBrush(RGB(255, 255, 255)); // Border Size RECT rcBorder; rcBorder.left=rcBorder.top=0; rcBorder.right=THUMBNAIL_WIDTH; rcBorder.bottom=THUMBNAIL_HEIGHT; const float fRatio=(float)THUMBNAIL_HEIGHT/THUMBNAIL_WIDTH; int XDest, YDest, nDestWidth, nDestHeight; nIndex=0; for(iter=pDoc->m_vFileName.begin(); iter!=pDoc->m_vFileName.end() && pView->m_bTerminate!=true; iter++, nIndex++) { // Load Image File sprintf(path, "%s//%s", pDoc->m_strCurrentDirectory, *iter); int nImageType=pDoc->GetTypeFromFileName(path); if(nImageType==CXIMAGE_FORMAT_UNKNOWN) continue; CxImage image(path, nImageType); if(image.IsValid()==false) continue; // Calculate Rect to fit to canvas const float fImgRatio=(float)image.GetHeight()/image.GetWidth(); if(fImgRatio > fRatio) { nDestWidth=THUMBNAIL_HEIGHT/fImgRatio; XDest=(THUMBNAIL_WIDTH-nDestWidth)/2; YDest=0; nDestHeight=THUMBNAIL_HEIGHT; } else { XDest=0; nDestWidth=THUMBNAIL_WIDTH; nDestHeight=THUMBNAIL_WIDTH*fImgRatio; YDest=(THUMBNAIL_HEIGHT-nDestHeight)/2; } CClientDC cdc(pView); HDC hDC=::CreateCompatibleDC(cdc.m_hDC); HBITMAP bm = CreateCompatibleBitmap(cdc.m_hDC, THUMBNAIL_WIDTH, THUMBNAIL_HEIGHT); HBITMAP pOldBitmapImage = (HBITMAP)SelectObject(hDC,bm); // Draw Background ::FillRect(hDC, &rcBorder, hBrushBk); // Draw Image image.Stretch(hDC, XDest, YDest, nDestWidth, nDestHeight); // Draw Border ::FrameRect(hDC, &rcBorder, hBrushBorder); SelectObject(hDC, pOldBitmapImage); // Attach to Bitmap and Replace image in CImageList CBitmap bitmap; bitmap.Attach(bm); pImgList->Replace(nIndex, &bitmap, NULL); // Redraw only a current item for removing flickering and fast speed. ListCtrl.RedrawItems(nIndex, nIndex); // Release used DC and Object DeleteDC(hDC); DeleteObject(bm); } DeleteObject(hBrushBorder); DeleteObject(hBrushBk); ListCtrl.Invalidate(); pView->m_bRunning=false; pView->m_bTerminate=false; _endthreadex( 0 ); return 0; }You can download CxImage freely from here.
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