iczelion tut14

    技术2022-05-11  114

    We will learn what a process is and how to create and terminate it.

    Download the example here.

    Preliminary:

    What is a process? I quote this definition from Win32 API reference: "A process is an executing application that consists of a private virtual address space, code, data, and other operating system resources, such as files, pipes, and synchronization objects that are visible to the process." As you can see from the definition above, a process "owns" several objects: the address space, the executing module(s), and anything that the executing modules create or open. At the minimum, a process must consist of an executing module, a private address space and a thread. Every process must have at least one thread. What's a thread? A thread is actually an execution queue. When Windows first creates a process, it creates only one thread per process. This thread usually starts execution from the first instruction in the module. If the process later needs more threads, it can explicitly create them. When Windows receives a command to create a process, it creates the private memory address space for the process and then it maps the executable file into the space. After that it creates the primary thread for the process. Under Win32, you can also create processes from your own programs by calling CreateProcess function. CreateProcess has the following syntax:

    CreateProcess proto lpApplicationName:DWORD,/                                  lpCommandLine:DWORD,/                                 lpProcessAttributes:DWORD,/                                  lpThreadAttributes:DWORD,/                                  bInheritHandles:DWORD,/                                  dwCreationFlags:DWORD,/                                  lpEnvironment:DWORD,/                                  lpCurrentDirectory:DWORD,/                                  lpStartupInfo:DWORD,/                                  lpProcessInformation:DWORD

    Don't be alarmed by the number of parameters. We can ignore most of them.

    lpApplicationName --> The name of the executable file with or without pathname that you want to execute. If this parameter is null, you must provide the name of the executable file in the lpCommandLine parameter. lpCommandLine   --> The command line arguments to the program you want to execute. Note that if the lpApplicationName is NULL, this parameter must contain the name of the executable file too. Like this: "notepad.exe readme.txt" lpProcessAttributes and lpthreadAttributes --> Specify the security attributes for the process and the primary thread. If they're NULLs, the default security attributes are used. bInheritHandles --> A flag that specify if you want the new process to inherit all opened handles from your process. dwCreationFlags --> Several flags that determine the behavior of the process you want to created, such as, do you want to process to be created but immediately suspended so that you can examine or modify it before it runs? You can also specify the priority class of the thread(s) in the new process. This priority class is used to determine the scheduling priority of the threads within the process. Normally we use NORMAL_PRIORITY_CLASS flag. lpEnvironment --> A pointer to the environment block that contains several environment strings for the new process. If this parameter is NULL, the new process inherits the environment block from the parent process. lpCurrentDirectory --> A pointer to the string that specifies the current drive and directory for the child process. NULL if  you want the child process to inherit from the parent process. lpStartupInfo --> Points to a STARTUPINFO structure that specifies how the main window for the new process should appear. The STARTUPINFO structure contains many members that specifies the appearance of the main window of the child process. If you don't want anything special, you can fill the STARTUPINFO structure with the values from the parent process by calling GetStartupInfo function. lpProcessInformation --> Points to a PROCESS_INFORMATION structure that receives identification information about the new process.  The PROCESS_INFORMATION structure has the following members:

    PROCESS_INFORMATION STRUCT     hProcess          HANDLE ?             ; handle to the child process     hThread            HANDLE ?             ; handle to the primary thread of the child process     dwProcessId     DWORD ?             ; ID of the child process     dwThreadId      DWORD ?            ; ID of the primary thread of the child process PROCESS_INFORMATION ENDS Process handle and process ID are two different things. A process ID is a unique identifier for the process in the system. A process handle is a value returned by Windows for use with other process-related API functions. A process handle cannot be used to identify a process since it's not unique.

    After the CreateProcess call, a new process is created and the CreateProcess call return immediately. You can check if the new process is still active by calling GetExitCodeProcess function which has the following syntax:

    GetExitCodeProcess proto hProcess:DWORD, lpExitCode:DWORD

    If this call is successful, lpExitCode contains the termination status of the process in question. If the value in lpExitCode is equal to STILL_ACTIVE, then that process is still running.

    You can forcibly terminate a process by calling TerminateProcess function. It has the following syntax:

    TerminateProcess proto hProcess:DWORD, uExitCode:DWORD

    You can specify the desired exit code for the process, any value you like. TerminateProcess is not a clean way to terminate a process since any dll attached to the process will not be notified that the process was terminated.  

    Example:

    The following example will create a new process when the user selects the "create process" menu item. It will attempt to execute "msgbox.exe". If the user wants to terminate the new process, he can select the "terminate process" menu item. The program will check first if the new process is already destroyed, if it is not, the program  will call TerminateProcess function to destroy the new process.

    .386 .model flat,stdcall option casemap:none WinMain proto :DWORD,:DWORD,:DWORD,:DWORD include /masm32/include/windows.inc include /masm32/include/user32.inc include /masm32/include/kernel32.inc includelib /masm32/lib/user32.lib includelib /masm32/lib/kernel32.lib

    .const IDM_CREATE_PROCESS equ 1 IDM_TERMINATE equ 2 IDM_EXIT equ 3

    .data ClassName db "Win32ASMProcessClass",0 AppName  db "Win32 ASM Process Example",0 MenuName db "FirstMenu",0 processInfo PROCESS_INFORMATION <> programname db "msgbox.exe",0

    .data? hInstance HINSTANCE ? CommandLine LPSTR ? hMenu HANDLE ? ExitCode DWORD ?                    ; contains the process exitcode status from GetExitCodeProcess call.

    .code start:         invoke GetModuleHandle, NULL         mov    hInstance,eax         invoke GetCommandLine         mov CommandLine,eax         invoke WinMain, hInstance,NULL,CommandLine, SW_SHOWDEFAULT         invoke ExitProcess,eax

    WinMain proc hInst:HINSTANCE,hPrevInst:HINSTANCE,CmdLine:LPSTR,CmdShow:DWORD     LOCAL wc:WNDCLASSEX     LOCAL msg:MSG     LOCAL hwnd:HWND     mov   wc.cbSize,SIZEOF WNDCLASSEX     mov   wc.style, CS_HREDRAW or CS_VREDRAW     mov   wc.lpfnWndProc, OFFSET WndProc     mov   wc.cbClsExtra,NULL     mov   wc.cbWndExtra,NULL     push  hInst     pop   wc.hInstance     mov   wc.hbrBackground,COLOR_WINDOW+1     mov   wc.lpszMenuName,OFFSET MenuName     mov   wc.lpszClassName,OFFSET ClassName     invoke LoadIcon,NULL,IDI_APPLICATION     mov   wc.hIcon,eax     mov   wc.hIconSm,eax     invoke LoadCursor,NULL,IDC_ARROW     mov   wc.hCursor,eax     invoke RegisterClassEx, addr wc     invoke CreateWindowEx,WS_EX_CLIENTEDGE,ADDR ClassName,ADDR AppName,/            WS_OVERLAPPEDWINDOW,CW_USEDEFAULT,/            CW_USEDEFAULT,300,200,NULL,NULL,/            hInst,NULL     mov   hwnd,eax     invoke ShowWindow, hwnd,SW_SHOWNORMAL     invoke UpdateWindow, hwnd     invoke GetMenu,hwnd     mov  hMenu,eax     .WHILE TRUE                 invoke GetMessage, ADDR msg,NULL,0,0                 .BREAK .IF (!eax)                 invoke TranslateMessage, ADDR msg                 invoke DispatchMessage, ADDR msg     .ENDW     mov     eax,msg.wParam     ret WinMain endp

    WndProc proc hWnd:HWND, uMsg:UINT, wParam:WPARAM, lParam:LPARAM     LOCAL startInfo:STARTUPINFO     .IF uMsg==WM_DESTROY         invoke PostQuitMessage,NULL     .ELSEIF uMsg==WM_INITMENUPOPUP         invoke GetExitCodeProcess,processInfo.hProcess,ADDR ExitCode         .if eax==TRUE             .if ExitCode==STILL_ACTIVE                 invoke EnableMenuItem,hMenu,IDM_CREATE_PROCESS,MF_GRAYED                 invoke EnableMenuItem,hMenu,IDM_TERMINATE,MF_ENABLED             .else                 invoke EnableMenuItem,hMenu,IDM_CREATE_PROCESS,MF_ENABLED                 invoke EnableMenuItem,hMenu,IDM_TERMINATE,MF_GRAYED             .endif         .else             invoke EnableMenuItem,hMenu,IDM_CREATE_PROCESS,MF_ENABLED             invoke EnableMenuItem,hMenu,IDM_TERMINATE,MF_GRAYED         .endif     .ELSEIF uMsg==WM_COMMAND         mov eax,wParam         .if lParam==0             .if ax==IDM_CREATE_PROCESS                 .if processInfo.hProcess!=0                     invoke CloseHandle,processInfo.hProcess                     mov processInfo.hProcess,0                 .endif                 invoke GetStartupInfo,ADDR startInfo                 invoke CreateProcess,ADDR programname,NULL,NULL,NULL,FALSE,/                                         NORMAL_PRIORITY_CLASS,/                                         NULL,NULL,ADDR startInfo,ADDR processInfo                 invoke CloseHandle,processInfo.hThread             .elseif ax==IDM_TERMINATE                 invoke GetExitCodeProcess,processInfo.hProcess,ADDR ExitCode                 .if ExitCode==STILL_ACTIVE                     invoke TerminateProcess,processInfo.hProcess,0                 .endif                 invoke CloseHandle,processInfo.hProcess                 mov processInfo.hProcess,0             .else                 invoke DestroyWindow,hWnd             .endif         .endif     .ELSE         invoke DefWindowProc,hWnd,uMsg,wParam,lParam         ret     .ENDIF     xor    eax,eax     ret WndProc endp end start

    Analysis:

    The program creates the main window and retrieves the menu handle for future use. It then waits for the user to select a command from the menu. When the user selects "Process" menu item in the main menu, we process WM_INITMENUPOPUP message to modify the menu items inside the popup menu before it's displayed.

        .ELSEIF uMsg==WM_INITMENUPOPUP         invoke GetExitCodeProcess,processInfo.hProcess,ADDR ExitCode         .if eax==TRUE             .if ExitCode==STILL_ACTIVE                 invoke EnableMenuItem,hMenu,IDM_CREATE_PROCESS,MF_GRAYED                 invoke EnableMenuItem,hMenu,IDM_TERMINATE,MF_ENABLED             .else                 invoke EnableMenuItem,hMenu,IDM_CREATE_PROCESS,MF_ENABLED                 invoke EnableMenuItem,hMenu,IDM_TERMINATE,MF_GRAYED             .endif         .else             invoke EnableMenuItem,hMenu,IDM_CREATE_PROCESS,MF_ENABLED             invoke EnableMenuItem,hMenu,IDM_TERMINATE,MF_GRAYED         .endif

    Why do we want to process this message? Because we want to prepare the menu items in the popup menu before the user can see them. In our example, if the new process is not started yet, we want to enable the "start process" and gray out the "terminate process" menu items. We do the reverse if the new process is already active. We first check if the new process is still running by calling GetExitCodeProcess function with the process handle that was filled in by CreateProcess function. If GetExitCodeProcess returns FALSE, it means the process is not started yet so we gray out the "terminate process" menu item. If GetExitCodeProcess returns TRUE, we know that a new process has been started, but we have to check further if it is still running. So we compare the value in ExitCode to the value STILL_ACTIVE, if they're equal, the process is still running: we must gray out the "start process" menu item since we don't want to start several concurrent processes.

                .if ax==IDM_CREATE_PROCESS                 .if processInfo.hProcess!=0                     invoke CloseHandle,processInfo.hProcess                     mov processInfo.hProcess,0                 .endif                 invoke GetStartupInfo,ADDR startInfo                 invoke CreateProcess,ADDR programname,NULL,NULL,NULL,FALSE,/                                         NORMAL_PRIORITY_CLASS,/                                         NULL,NULL,ADDR startInfo,ADDR processInfo                 invoke CloseHandle,processInfo.hThread   When the user selects "start process" menu item, we first check if hProcess member of PROCESS_INFORMATION structure is already closed. If this is the first time, the value of hProcess will always be zero since we define PROCESS_INFORMATION structure in .data section. If the value of hProcess member is not 0, it means the child process has exited but we haven't closed its process handle yet. So this is the time to do it. We call GetStartupInfo function to fill in the startupinfo structure that we will pass to CreateProcess function. After that we call CreateProcess function to start the new process. Note that I haven't checked the return value of CreateProcess because it will make the example more complex. In real life, you should check the return value of CreateProcess. Immediately after CreateProcess, we close the primary thread handle returned in processInfo structure. Closing the handle doesn't mean we terminate the thread, only that we don't want to use the handle to refer to the thread from our program. If we don't close it, it will cause a resource leak.

                .elseif ax==IDM_TERMINATE                 invoke GetExitCodeProcess,processInfo.hProcess,ADDR ExitCode                 .if ExitCode==STILL_ACTIVE                     invoke TerminateProcess,processInfo.hProcess,0                 .endif                 invoke CloseHandle,processInfo.hProcess                 mov processInfo.hProcess,0

    When the user selects "terminate process" menu item, we check if the new process is still active by calling GetExitCodeProcess function. If it's still active, we call TerminateProcess function to kill the process. Also we close the child process handle since we have no need for it anymore.


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