Definition
Use a simple object to represent a complex one or provide a placeholder for another object to control access to it.
Where to use & benefits
If creating an object is too expensive in time or memory.
Postpone the creation until you need the actual object.
Load a large image (time consuming).
Load a remote object over network during peak periods.
Access right is required to a complex system.
Related patterns include
Adapter pattern, which provides a different interface to the object it adapts, whereas a proxy provides the same interface as its subject, and
Decorator pattern, which focuses on adding new functions to an object, whereas a proxy controls access to the object.
Example
When loading a large image, you may create some light object to represent it until the image is loaded completely. Usually a proxy object has the same methods as the object it represents. Once the object is loaded, it passes on the actual object. For example,
abstract class Graphic { public abstract void load(); public abstract void draw(); ...}class Image extends Graphic{ public void load() { ... } public void draw() { ... } ...}class ImgProxy extends Graphic { public void load() { if(image == null) { image = new Image(filename); } ... public void draw() { ... } ...}