最近开始学习VC了,谈谈心得吧。班门弄斧,请多多指教。
心得之一:
MFC中RuntiemClass支持的实现:
只要是从CObject派生的类,可以轻松实现RuntiemClass支持。当然,是通过编译器提供的宏来实现的。那么其实现机制是怎样的呢?我觉得只需要四个步骤。
首先让我们简化一下CRuntiemClass和CObject的定义,抽取出与RuntiemClass相关的部分:
struct CRuntimeClass{ char m_lpszClassName[255]; int m_nObjectSize; CObject* (*m_pfnCreateObject)(); CObject* CreateObject();};
class CObject{public: virtual CRuntimeClass* GetRuntimeClass() const {return NULL;} static CRuntimeClass classCObject; virtual ~CObject(){};protected: CObject(){printf("CObject constructed/n");}};
我所说的四个步骤是(下面的操作都是对于从CObject派生的类而言的):
1.添加CRuntiemClass类型的静态成员classCMyClass(请把CMyClass换成你的类名)
static CRuntimeClass classCMyClass;
2.覆盖父类(即CObject)的GetRuntimeClass()方法,使之返回classCMyClass的指针
3.添加并实现 CreateObject();方法。
声明: static CObject* CreateObject();
实现:CObject* CMyClass::CreateObject() { return new CMyClass; }
4.为classCMyClass赋值。使m_lpszClassName="CMyClass";
m_nObjectSize=sizeof (CMyClass);
函数指针m_pfnCreateObject指向CMyClass::CreateObject。
CRuntimeClass CMyClass::classCMyClass= {"CMyClass",sizeof (CMyClass), CMyClass::CreateObject};
附上完整的例程(摘自Programming Visual C++6.0 Unleashed):
#include <stdio.h>#define RUNTIME_CLASS(class_name) (&class_name::class##class_name)
class CObject;struct CRuntimeClass{ char m_lpszClassName[21]; int m_nObjectSize; CObject* (*m_pfnCreateObject)(); CObject* CreateObject();};
class CObject{public: virtual CRuntimeClass* GetRuntimeClass() const {return NULL;} static CRuntimeClass classCObject; virtual ~CObject(){};protected: CObject(){printf("CObject constructed/n");}};
CRuntimeClass CObject::classCObject= {"CObject",sizeof(CObject),NULL};
CObject* CRuntimeClass::CreateObject(){ return (*m_pfnCreateObject)();}
class CAlpha:public CObject{public: virtual CRuntimeClass* GetRuntimeClass() const { return &classCAlpha; } static CRuntimeClass classCAlpha; static CObject* CreateObject();protected: CAlpha(){printf("CAlpha constructor/n");}};
CRuntimeClass CAlpha::classCAlpha={"CAlpha",sizeof(CAlpha),CAlpha::CreateObject};
CObject* CAlpha::CreateObject(){ return new CAlpha;}
class CBeta:public CObject{public: virtual CRuntimeClass* GetRuntimeClass() const {return &classCBeta;} static CRuntimeClass classCBeta; static CObject* CreateObject();protected: CBeta(){printf("CBeta constructed/n");}}; CRuntimeClass CMyClass::classCMyClass= {"CMyClass",sizeof (CMyClass), CMyClass::CreateObject};
CRuntimeClass CBeta::classCBeta={"CBeata",sizeof(CBeta),CBeta::CreateObject};
CObject* CBeta::CreateObject(){ return new CBeta;}
class CGama:public CObject{public: virtual CRuntimeClass* GetRuntimeClass() const { return &classCGama;} static CRuntimeClass classCGama; static CObject* CreateObject();protected: CGama(){printf("CGama constructed/n");}};
CRuntimeClass CGama::classCGama={"CGama",sizeof(CGama),CGama::CreateObject};
CObject* CGama::CreateObject(){ return new CGama();}
int main(){ printf("Entering dynCreate main/n");
CRuntimeClass* pRTCAlpha=RUNTIME_CLASS(CAlpha); CObject* pObj1=pRTCAlpha->CreateObject(); printf("class of pObj1=%s/n",pObj1->GetRuntimeClass()->m_lpszClassName); CRuntimeClass* pRTCBeta=RUNTIME_CLASS(CBeta); CObject* pObj2=pRTCBeta->CreateObject(); printf("class of pObj2=%s/n",pObj2->GetRuntimeClass()->m_lpszClassName);
CRuntimeClass* pRTCGama=RUNTIME_CLASS(CGama); CObject* pObj3=pRTCGama->CreateObject(); printf("class of pObj3=%s/n",pObj3->GetRuntimeClass()->m_lpszClassName);
delete pObj1; delete pObj2; delete pObj3;
return 0;}